RS-15473Community server
TEST
Offline 157.85.93.6:29063 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on TEST?
TEST is offline at this moment; the last signal was 20 days 22 hours ago.
What is the ranking of TEST?
On player hours across seven days, TEST is #15,473, inside the top 67% of all ranked servers.
Tags, lists, and filters
Where does TEST show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include TEST: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on TEST?
Published by TEST for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp40 (Max players): It has 40 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs164530 (Build): Running game build 164530; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
Which map is running on TEST?
TEST runs a procedural map of size 2,500 with seed 2734, generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.
Which settings and rules apply on TEST?
You will not find a gather rate in the name TEST. The group limit is the game's default of 8 players. You play survival, gather, build and raid in the standard game. You can fight and raid other players. A community server, it is found under the Community tab. VAC anti-cheat is inactive.
Server details
What Rust version is TEST on?
TEST uses Rust network protocol 2633 and build 164530 with Linux as its system. The protocol must match for you to join; Steam will update your game.
What is the server location for TEST?
No region is published by TEST. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 157.85.93.6:29063 is its address.
Is TEST currently online?
TEST is offline now; the last time it was seen was 20 days 22 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 13 September 2026.
Wipe details
On what schedule does TEST wipe?
Not enough wipe data exists yet to identify the rhythm of TEST. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 35 days 22 hours ago.
Connection
How can I connect to TEST?
To connect manually, open the console with F1 and type client.connect 157.85.93.6:29063. Or click Launch Rust on this page to open Rust through Steam and connect directly.