RS-9637Community server
Traveler's Rest
Online 157.85.94.109:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 06:30 UTC2h ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on Traveler's Rest?
Traveler's Rest is showing 0 players on 40 slots right now. Over seven days it averaged 1, and the highest point was 1. The busiest point in the last 48 hours was 04:00 UTC, when it averaged 1 players.
How is Traveler's Rest ranked?
On player hours across seven days, Traveler's Rest is #9,637, inside the top 45% of all ranked servers.
Tags and filters
Where does Traveler's Rest show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include Traveler's Rest: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
What is the meaning of the tags on Traveler's Rest?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp40 (Max players): There are 40 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set are the tags Traveler's Rest publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
Which map is running on Traveler's Rest?
Traveler's Rest runs a procedural map of size 4,250 with seed 777666777, generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.
What does Traveler's Rest run for rules and settings?
You will not find a gather rate in the name Traveler's Rest. Up to 8 players per group, as the game defaults. survival is the game mode, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. A community server, it is found under the Community tab. The server runs with VAC on.
Server details
What version is Traveler's Rest running?
Rust network protocol 2634 and build 167781 is what Traveler's Rest runs, on Linux. Your game needs the same protocol to connect; Steam takes care of updating it.
Is Traveler's Rest lag-free?
Its average server fps over the last 48 hours was 123, with a low of 115. At its peak, it held 102,446 entities: everything from buildings to deployables and more. At its highest, it consumed 3,929 MB of memory. A climbing entity count and low fps are the source of the lag players feel.
Where can Traveler's Rest be found?
There is no region published by Traveler's Rest. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 157.85.94.109:28015.
Is Traveler's Rest currently online?
Traveler's Rest is online at the moment. Based on the uptime it reports, the last restart was roughly 1 hours ago. The first time Top Rust Servers saw it was on 21 October 2026.
Wipe details
On what schedule does Traveler's Rest wipe?
Not enough wipe data exists yet to identify the rhythm of Traveler's Rest. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 2 hours ago.
Connection
What are the steps to join Traveler's Rest?
To connect, start Rust, hit F1, and enter client.connect 157.85.94.109:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.