Top Rust ServersObservatory · live
Live Servers11,448 Players33,519 Populated2,975 Fresh wipes · 3h66 Scanevery 5 min

RS-8299Community server

A Shockbyte Rust Server

Offline 157.85.94.70:25681 checked 1d ago

Connect
Players now
1/ 40
2% full
7-day average
1
peak 1
Rank
#8,299
top 37%
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeak
00.250.50.75101:0002:0003:0004:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

010020030040001:0002:0003:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep1 Oct4 Oct8 Oct11 Oct14 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 01:29 UTC12d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

What is the typical player count on A Shockbyte Rust Server?

Currently, A Shockbyte Rust Server is offline; the last sighting was 25 hours ago. Over seven days it averaged 1, and the highest point was 1. At 01:00 UTC it was busiest in the last 48 hours, averaging 1 players.

What is the ranking of A Shockbyte Rust Server?

Ranked #8,299 on seven-day player hours, A Shockbyte Rust Server is in the top 37% of all ranked servers.

Tags, lists, and filters

On Top Rust Servers, which lists and filters carry A Shockbyte Rust Server?

These Top Rust Servers lists include A Shockbyte Rust Server: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on A Shockbyte Rust Server?

gmrust (Game mode): Standard survival, as in Rust; mp40 (Max players): There are 40 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set are the tags A Shockbyte Rust Server publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Map and rules

What is the map on A Shockbyte Rust Server?

The map on A Shockbyte Rust Server is procedural, size 1,900, seed 1293201566, and generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.

Which settings and rules apply on A Shockbyte Rust Server?

The name A Shockbyte Rust Server does not state a gather rate. Up to 8 players per group, as the game defaults. It runs survival, standard survival: gathering, building and raiding. You can fight and raid other players. A community server, it is found under the Community tab. The server runs with VAC on.

Server info

What is the Rust version on A Shockbyte Rust Server?

Rust network protocol 2634 and build 167584 is what A Shockbyte Rust Server runs, on Linux. Joining requires matching protocols, and Steam updates your game automatically.

How well does A Shockbyte Rust Server perform?

Over the last two days, it ran at an average of 236 server fps, minimum 235. Its entity count reached 16,724, including buildings, deployables and all other objects. Its memory use reached 2,442 MB at most. Players feel lag when fps drops and entities increase.

Where can A Shockbyte Rust Server be found?

There is no region published by A Shockbyte Rust Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 157.85.94.70:25681.

What is the uptime of A Shockbyte Rust Server?

Currently offline is A Shockbyte Rust Server, last seen 25 hours ago. Based on the uptime it reports, the last restart was roughly 2 hours ago. It spent 15 of the last 168 hours online across 7 days, giving 9% uptime. It was first observed by Top Rust Servers on 28 September 2026.

Wipe details

What can you expect on wipe day on A Shockbyte Rust Server?

Across recent wipes, the busiest times averaged 1 players. The latest wipe saw its highest player count 2 hours in.

On what schedule does A Shockbyte Rust Server wipe?

Too few wipes are recorded for A Shockbyte Rust Server to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 12 days 2 hours ago.

Connection

How can I connect to A Shockbyte Rust Server?

To connect manually, open the console with F1 and type client.connect 157.85.94.70:25681. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Standard survival, as in Rust.
mp40
Max players There are 40 slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs167584
Build The game build is 167584.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.