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Live Servers11,621 Players57,591 Populated3,604 Fresh wipes · 3h135 Scanevery 5 min

RS-15899Community server

A Shockbyte Rust Server

Online 157.85.95.101:27019 checked 11m ago

Connect
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,899
top 72%
Last wipe
5d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeak
0123423:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

010020030040023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep9 Oct11 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap18.5 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Fri 9 OctSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 08:41 UTC5d ago 0 – running 1
Sun 20 Sep, 21:19 UTC24d ago 1 – 18.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

What is the typical player count on A Shockbyte Rust Server?

A Shockbyte Rust Server is showing 0 players on 40 slots right now. Over the past seven days, the average player count was 0.

What is the ranking of A Shockbyte Rust Server?

Ranked #15,899 on seven-day player hours, A Shockbyte Rust Server is in the top 72% of all ranked servers.

Tags, lists, and filters

Where does A Shockbyte Rust Server appear among the Top Rust Servers lists and filters?

These Top Rust Servers lists count A Shockbyte Rust Server among their servers: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on A Shockbyte Rust Server?

The game's server browser reads the tags that A Shockbyte Rust Server publishes: gmrust (Game mode): Standard survival, as in Rust; mp40 (Max players): It has 40 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167231 (Build): Running game build 167231; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Rules, settings, and map

What is the map on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.

What does A Shockbyte Rust Server run for rules and settings?

No gather rate is given in the name A Shockbyte Rust Server. The group limit is the game's default of 8 players. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser shows it under Community. VAC, Valve's anti-cheat, is enabled.

Server info

What version is A Shockbyte Rust Server running?

Rust network protocol 2634 and build 167231 is what A Shockbyte Rust Server runs, on Linux. The protocol must match for you to join; Steam will update your game.

Is A Shockbyte Rust Server lag-free?

The last 48 hours saw it average 250 server fps, never going under 228. At its peak, it held 8,125 entities: everything from buildings to deployables and more. Its memory use reached 2,587 MB at most. What players experience as lag comes from low fps and a rising entity count.

What is the server location for A Shockbyte Rust Server?

A region is not published by A Shockbyte Rust Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 157.85.95.101:27019.

How reliable is A Shockbyte Rust Server?

Right now, A Shockbyte Rust Server is up and running. The uptime it gives suggests a restart around 5 days 11 hours ago. It spent 112 of the last 168 hours online across 7 days, giving 67% uptime. Its first appearance in Top Rust Servers was on 16 September 2026.

Wipe details

What can you expect on wipe day on A Shockbyte Rust Server?

The average busiest count over recent wipes is 0 players. The peak of the latest wipe came 0 hours after it began.

How often does A Shockbyte Rust Server wipe?

Too few wipes are recorded for A Shockbyte Rust Server to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 5 days 13 hours ago.

Joining the server

How can I connect to A Shockbyte Rust Server?

To connect, start Rust, hit F1, and enter client.connect 157.85.95.101:27019. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Standard survival, as in Rust.
mp40
Max players It has 40 slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167231
Build Running game build 167231.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is assigned.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.