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Live Servers11,699 Players71,686 Populated3,944 Fresh wipes · 3h175 Scanevery 5 min

RS-15901Community server

A Shockbyte Rust Server

Offline 157.85.95.128:28015 checked 2d ago

Connect
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,901
top 72%
Last wipe
15d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.1 daysbetween real wipes
on rhythm40%of its recent wipes
wipe-day peak2players, last three wipes
crowd held67%else halves by day 2

The first 48 hours of its last wipes

Mon 28 SepMon 28 SepFri 25 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 28 Sep, 23:49 UTC15d ago 2 – running 1
Mon 28 Sep, 11:29 UTC16d ago 2 – 0.5 days 1
Fri 25 Sep, 12:04 UTC19d ago 2 held half 3 days 1
Tue 22 Sep, 08:57 UTC22d ago 0 – 3.1 days 0
Thu 17 Sep, 14:35 UTC27d ago 2 halved by day 2 4.8 days 0
Sun 13 Sep, 13:36 UTC31d ago 2 held half 4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How many players are usually on A Shockbyte Rust Server?

A Shockbyte Rust Server is offline at this moment; the last signal was 2 days 14 hours ago. The average over the last seven days comes to 0 players.

Where does A Shockbyte Rust Server sit in the rankings?

The last seven days of player hours place A Shockbyte Rust Server at #15,901, in the top 72% of ranked servers.

Server tags and lists

On Top Rust Servers, which lists and filters carry A Shockbyte Rust Server?

These Top Rust Servers lists include A Shockbyte Rust Server: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on A Shockbyte Rust Server?

gmrust (Game mode): Standard survival, as in Rust; mp40 (Max players): Player slots: 40; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned are the tags A Shockbyte Rust Server publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Map and rules

What is the map on A Shockbyte Rust Server?

A procedural map of size 1,500 with seed 50000, created by the game, is in use on A Shockbyte Rust Server. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

What does A Shockbyte Rust Server run for rules and settings?

You will not find a gather rate in the name A Shockbyte Rust Server. Groups use the default maximum of 8 players. You play survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. The server browser shows it under Community. VAC, Valve's anti-cheat, is enabled.

About the server

What Rust version is A Shockbyte Rust Server on?

On Linux, A Shockbyte Rust Server operates Rust network protocol 2633 and build 165217. The protocol must match for you to join; Steam will update your game.

What is the server location for A Shockbyte Rust Server?

There is no region published by A Shockbyte Rust Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 157.85.95.128:28015.

What is the uptime of A Shockbyte Rust Server?

A Shockbyte Rust Server is offline now; the last time it was seen was 2 days 14 hours ago. It spent 126 of the last 168 hours online across 7 days, giving 75% uptime. The first time Top Rust Servers saw it was on 13 September 2026.

Wipe cycle

What can you expect on wipe day on A Shockbyte Rust Server?

Recent wipes saw an average peak of 2 players at their busiest. The latest wipe saw its highest player count 0 hours in. The crowd kept above half its peak until the next wipe in 67% of recent wipes. When the peak was not held, numbers fell below half by day 2.

How often does A Shockbyte Rust Server wipe?

Wipes on A Shockbyte Rust Server follow no regular pattern, so there is no next wipe to forecast. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 15 days 20 hours ago.

Connection

What is the process to join A Shockbyte Rust Server?

Use the console: open Rust, press F1, and type client.connect 157.85.95.128:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival, as in Rust.
mp40
Max players Player slots: 40.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol To join, your game must be on protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is assigned.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.