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Live Servers11,681 Players69,550 Populated3,959 Fresh wipes · 3h160 Scanevery 5 min

RS-12683Community server

Testserver

Offline 158.174.22.56:28015 checked 1d ago

Connect
Players now
1/ 10
10% full
7-day average
1
peak 1
Rank
#12,683
top 57%
Last wipe
1d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct9 Oct13 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.2 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 8 OctTue 22 SepThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 15:54 UTC1d ago – – running 1
Thu 8 Oct, 07:08 UTC5d ago 1 – 4.4 days 1
Tue 22 Sep, 13:11 UTC21d ago 1 held half 15.7 days 0
Thu 17 Sep, 07:42 UTC26d ago 1 held half 5.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How populated is Testserver?

Testserver is offline at this moment; the last signal was 28 hours ago. Over seven days it averaged 1, and the highest point was 1. Over the last 48 hours, the peak hour was 16:00 UTC, with an average of 1 players.

How is Testserver ranked?

Ranked #12,683 on seven-day player hours, Testserver is in the top 57% of all ranked servers.

Tags and filters

Where does Testserver show up in Top Rust Servers lists and filters?

These Top Rust Servers lists count Testserver among their servers: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

What is the meaning of the tags on Testserver?

Published by Testserver for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): It has 10 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167584 (Build): Running game build 167584; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Rules, settings, and map

What does Testserver run for rules and settings?

No gather rate is given in the name Testserver. Groups use the default maximum of 8 players. You play survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. The server browser shows it under Community. VAC, Valve's anti-cheat, is enabled.

Server info

What Rust version is Testserver on?

Testserver uses Rust network protocol 2634 and build 167584 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.

What is the location of Testserver?

A region is not published by Testserver. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 158.174.22.56:28015 is its address.

What is the uptime of Testserver?

Currently offline is Testserver, last seen 28 hours ago. It spent 2 of the last 168 hours online across 7 days, giving 1% uptime. It was first observed by Top Rust Servers on 16 September 2026.

Wipe schedule

What happens on wipe day on Testserver?

Across recent wipes, the busiest times averaged 1 players. The latest wipe saw its highest player count 0 hours in. The crowd kept above half its peak until the next wipe in 100% of recent wipes.

On what schedule does Testserver wipe?

Wipes on Testserver follow no regular pattern, so there is no next wipe to forecast. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 29 hours ago.

Joining the server

What are the steps to join Testserver?

Use the console: open Rust, press F1, and type client.connect 158.174.22.56:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Standard survival, as in Rust.
mp10
Max players It has 10 slots.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs167584
Build Running game build 167584.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.