Top Rust ServersObservatory · live
Live Servers11,687 Players67,831 Populated3,882 Fresh wipes · 3h167 Scanevery 5 min

RS-15977Community server

Testing server - No joining

Online 158.174.26.133:28015 checked 8m ago

carbon
Connect
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,977
top 71%
Last wipe
1d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeakWipe
0123422:0007:0016:0001:0010:0019:00Wiped Mon 12 Oct, 01:27 UTCWIPEWiped Mon 12 Oct, 08:02 UTCWIPE

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 08:02 UTC1d ago – – running 0
Mon 12 Oct, 01:27 UTC1d ago – – – 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

What is the typical player count on Testing server - No joining?

On 10 slots, Testing server - No joining has 0 players at this moment. Over the past seven days, the average player count was 0.

Where does Testing server - No joining sit in the rankings?

Ranked #15,977 on seven-day player hours, Testing server - No joining is in the top 71% of all ranked servers.

Tags, lists, and filters

On Top Rust Servers, which lists and filters carry Testing server - No joining?

These Top Rust Servers lists count Testing server - No joining among their servers: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on Testing server - No joining?

The game's server browser reads the tags that Testing server - No joining publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167398 (Build): Running game build 167398; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^y (Carbon): Plugin framework: Carbon. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Settings and map

Which map is running on Testing server - No joining?

Testing server - No joining uses a procedural map, which the game generates.

What does Testing server - No joining run for rules and settings?

No gather rate is given in the name Testing server - No joining. The group limit is the game's default of 8 players. It runs survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. It appears under Community in the server browser and is a community server. Carbon plugins are in use. The server runs with VAC on.

About the server

What Rust version is Testing server - No joining on?

Rust network protocol 2634 and build 167398 is what Testing server - No joining runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.

Where can Testing server - No joining be found?

No region is published by Testing server - No joining. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 158.174.26.133:28015.

How reliable is Testing server - No joining?

Testing server - No joining is online at the moment. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. It was first observed by Top Rust Servers on 13 September 2026.

Wipe cycle

When does Testing server - No joining wipe?

The record holds too few wipes to determine Testing server - No joining's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 37 hours ago.

Joining the server

How can I connect to Testing server - No joining?

To connect manually, open the console with F1 and type client.connect 158.174.26.133:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^y

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp10
Max players Player slots: 10.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167398
Build Running game build 167398.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region code is left blank.

Mods and access

^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.