RS-15498Community server
testgbl
Offline 159.0.49.28:29843 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on testgbl?
testgbl is offline at this moment; the last signal was 24 days 2 hours ago.
How is testgbl ranked?
On player hours across seven days, testgbl is #15,498, inside the top 68% of all ranked servers.
Tags and filters
Where does testgbl show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count testgbl among their servers: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on testgbl?
gmrust (Game mode): Standard survival, as in Rust; mp67 (Max players): There are 67 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs164530 (Build): Game build: 164530; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank are the tags testgbl publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
What map is used on testgbl?
A procedural map of size 4,500 with seed 6738, created by the game, is in use on testgbl. You can look at the map on RustMaps from this page, because size and seed determine the map.
What settings and rules does testgbl use?
The name testgbl does not state a gather rate. Groups use the default maximum of 8 players. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. A community server, it is found under the Community tab. The server runs with VAC on.
Server info
What Rust version is testgbl on?
Rust network protocol 2633 and build 164530 is what testgbl runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the server location for testgbl?
No region is published by testgbl. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 159.0.49.28:29843.
Is testgbl currently online?
testgbl is offline now; the last time it was seen was 24 days 2 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 17 September 2026.
Wipe details
When does testgbl wipe?
The record holds too few wipes to determine testgbl's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 39 days 15 hours ago.
Connection
How can I connect to testgbl?
To connect manually, open the console with F1 and type client.connect 159.0.49.28:29843. Or click Launch Rust on this page to open Rust through Steam and connect directly.