RS-13268Community server
Test
Offline 159.195.112.128:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is Test?
Test is offline at this moment; the last signal was 24 days 17 hours ago.
What is the ranking of Test?
Ranked #13,268 on seven-day player hours, Test is in the top – of all ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry Test?
These Top Rust Servers lists include Test: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on Test?
gmrust (Game mode): Standard survival, as in Rust; mp2 (Max players): It has 2 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs163493 (Build): Game build: 163493; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank are the tags Test publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
What map is used on Test?
A procedural map, created by the game, is in use on Test.
Which settings and rules apply on Test?
No gather rate is given in the name Test. Up to 8 players per group, as the game defaults. survival is the game mode, the normal mode where you gather, build and raid. You can fight and raid other players. A community server, it is found under the Community tab. The server runs with VAC on.
Server details
What version is Test running?
Test uses Rust network protocol 2633 and build 163493 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can Test be found?
There is no region published by Test. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 159.195.112.128:28015 is its address.
Is Test currently online?
Currently offline is Test, last seen 24 days 17 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 19 September 2026.
Wipe cycle
On what schedule does Test wipe?
The record holds too few wipes to determine Test's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 40 days 19 hours ago.
How to join
How can I connect to Test?
To connect manually, open the console with F1 and type client.connect 159.195.112.128:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.