Top Rust ServersObservatory · live
Live Servers11,462 Players33,340 Populated2,952 Fresh wipes · 3h72 Scanevery 5 min

RS-15877Community server

GRIMMZONE Test Server PVE

Offline NA 159.250.24.104:28044 checked 12d ago

monthly wipes
Connect
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,877
top 67% · #1572 in NA
Last wipe
12d ago
monthly schedule
Next wipe
T− 22d 13h
Thu 5 Nov, 19:00 UTC FW
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Top 67% of all ranked servers, top 79% in NA. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 13h. The force wipe · high confidence

usual gap0.9 daysbetween real wipes
wipe-day peak1players, last three wipes

Coming wipes

  1. T− 22d 13hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 11:30 UTC12d ago 1 – running 0
Wed 30 Sep, 12:42 UTC13d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

What is the typical player count on GRIMMZONE Test Server PVE?

GRIMMZONE Test Server PVE is offline at this moment; the last signal was 12 days 16 hours ago.

Where does GRIMMZONE Test Server PVE sit in the rankings?

On seven-day player hours, GRIMMZONE Test Server PVE ranks #15,877 overall, in the top 67% of ranked servers and #1,572 across North America.

Tags, lists, and filters

Where does GRIMMZONE Test Server PVE appear among the Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find GRIMMZONE Test Server PVE: Best Rust community servers and North American Rust servers. These are the filters that bring it up on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How should you read the tags on GRIMMZONE Test Server PVE?

gmrust (Game mode): Survival follows the standard Rust ruleset; mp100 (Max players): There are 100 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs166165 (Build): The game build is 166165; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes apply here, following Facepunch's force wipe schedule; NA (North America): The server browser puts it in North America are the tags GRIMMZONE Test Server PVE publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Settings and map

What map is used on GRIMMZONE Test Server PVE?

GRIMMZONE Test Server PVE runs a procedural map of size 4,000 with seed 909004927, generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.

What does GRIMMZONE Test Server PVE run for rules and settings?

You will not find a gather rate in the name GRIMMZONE Test Server PVE. The group limit is the game's default of 8 players. You play survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. The server browser shows it under Community. VAC, Valve's anti-cheat, is enabled.

About the server

What is the Rust version on GRIMMZONE Test Server PVE?

Rust network protocol 2634 and build 166165 is what GRIMMZONE Test Server PVE runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.

What is the server location for GRIMMZONE Test Server PVE?

GRIMMZONE Test Server PVE uses its NA tag to list itself in North America. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 159.250.24.104:28044.

How reliable is GRIMMZONE Test Server PVE?

The server GRIMMZONE Test Server PVE is down at the moment, with its last appearance 12 days 16 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 30 September 2026.

Wipe schedule

What can you expect on wipe day on GRIMMZONE Test Server PVE?

Recent wipes saw an average peak of 1 players at their busiest. 0 hours after the latest wipe, the crowd hit its peak.

When does GRIMMZONE Test Server PVE wipe?

A single monthly wipe, the force wipe, is all GRIMMZONE Test Server PVE does. The next wipe is set for Thursday 5 November at 19:00 UTC, the force wipe that resets every Rust server. Its world was last replaced 12 days 17 hours ago. The tags specify a monthly wipe schedule.

Connection

What are the steps to join GRIMMZONE Test Server PVE?

To connect, start Rust, hit F1, and enter client.connect 159.250.24.104:28044. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,^m,NA,gmrust,cs166165,ts8

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp100
Max players There are 100 slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs166165
Build The game build is 166165.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Monthly wipes apply here, following Facepunch's force wipe schedule.

Region

NA
North America The server browser puts it in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.