RS-···Community server
Name of Server as Shown on the Client Server List
Offline 16.98.34.128:28015 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List is offline at this moment; the last signal was 30 days 19 hours ago.
Server tags and lists
Where does Name of Server as Shown on the Client Server List appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find Name of Server as Shown on the Client Server List: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on Name of Server as Shown on the Client Server List?
gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): It has 10 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs163794 (Build): The game build is 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned are the tags Name of Server as Shown on the Client Server List publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
What is the map on Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List uses a procedural map, which the game generates.
What does Name of Server as Shown on the Client Server List run for rules and settings?
No gather rate is given in the name Name of Server as Shown on the Client Server List. Groups use the default maximum of 8 players. survival is the game mode, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. The server browser shows it under Community. VAC anti-cheat is active.
Server details
What version is Name of Server as Shown on the Client Server List running?
Rust network protocol 2633 and build 163794 is what Name of Server as Shown on the Client Server List runs, on Windows. The protocol must match for you to join; Steam will update your game.
What is the location of Name of Server as Shown on the Client Server List?
A region is not published by Name of Server as Shown on the Client Server List. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 16.98.34.128:28015.
Is Name of Server as Shown on the Client Server List currently online?
Name of Server as Shown on the Client Server List is offline now; the last time it was seen was 30 days 19 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 13 September 2026.
Wipe schedule
When does Name of Server as Shown on the Client Server List wipe?
The record holds too few wipes to determine Name of Server as Shown on the Client Server List's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 30 days 20 hours ago.
Connection
How can I connect to Name of Server as Shown on the Client Server List?
Use the console: open Rust, press F1, and type client.connect 16.98.34.128:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.