Top Rust ServersObservatory · live
Live Servers11,667 Players91,228 Populated4,042 Fresh wipes · 3h420 Scanevery 5 min

RS-5243Community server

RustServer_16533

Offline 160.251.139.88:28015 checked 3h ago

Connect
Players now
0/ 1
0% full
7-day average
0
peak 1
Rank
#5,243
top 24%
Last wipe
3d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

AveragePeak
00.250.50.75117:0002:0010:0019:0003:0012:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

05010015020017:0002:0010:0019:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 12 OctMon 12 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 15:51 UTC3d ago 1 – running 0
Mon 12 Oct, 09:12 UTC3d ago 1 – 0.3 days 0
Fri 2 Oct, 09:15 UTC13d ago 1 held half 10 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How many players are usually on RustServer_16533?

Currently, RustServer_16533 is offline; the last sighting was 3 hours ago. Its seven-day average is 0 players, with a peak of 1. Over the last 48 hours, the peak hour was 18:00 UTC, with an average of 1 players.

Where does RustServer_16533 sit in the rankings?

Ranked #5,243 on seven-day player hours, RustServer_16533 is in the top 24% of all ranked servers.

Server tags and lists

On Top Rust Servers, which lists and filters carry RustServer_16533?

These Top Rust Servers lists include RustServer_16533: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What is the meaning of the tags on RustServer_16533?

Published by RustServer_16533 for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp1 (Max players): Player slots: 1; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Map and rules

What map is used on RustServer_16533?

RustServer_16533 runs a procedural map of size 4,500 with seed 1337, generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map. The name of the map is Custom Map.

What does RustServer_16533 run for rules and settings?

The name RustServer_16533 does not state a gather rate. Up to 8 players per group, as the game defaults. You play survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. A community server, it is found under the Community tab. VAC anti-cheat is active.

About the server

What version is RustServer_16533 running?

On Linux, RustServer_16533 operates Rust network protocol 2634 and build 167781. Your game needs the same protocol to connect; Steam takes care of updating it.

How well does RustServer_16533 perform?

Its average server fps over the last 48 hours was 87, with a low of 55. At its peak, it held 123,078 entities: everything from buildings to deployables and more. Its memory use reached 3,510 MB at most. Players feel lag when fps drops and entities increase.

What is the server location for RustServer_16533?

A region is not published by RustServer_16533. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 160.251.139.88:28015.

What is the uptime of RustServer_16533?

Currently offline is RustServer_16533, last seen 3 hours ago. Going by its reported uptime, it restarted about 37 hours ago. Across the last 7 full days, it was online for 166 of 168 hours, or 99%. Its first appearance in Top Rust Servers was on 20 September 2026.

Wipe cycle

What can you expect on wipe day on RustServer_16533?

Recent wipes saw an average peak of 1 players at their busiest. The latest wipe saw its highest player count 1 hours in. The crowd kept above half its peak until the next wipe in 100% of recent wipes.

How often does RustServer_16533 wipe?

No next wipe can be predicted for RustServer_16533, because its wipes happen at irregular times. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 3 days ago.

Connection

What are the steps to join RustServer_16533?

To connect manually, open the console with F1 and type client.connect 160.251.139.88:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, as in Rust.
mp1
Max players Player slots: 1.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.