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Live Servers11,442 Players32,884 Populated2,944 Fresh wipes · 3h83 Scanevery 5 min

RS-4034Community server

RustServer_27290

Online 160.251.169.111:28015 checked 11m ago

Connect
Players now
0/ 50
0% full
7-day average
1
peak 3
Rank
#4,034
top 18%
Last wipe
6d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeak
00.511.5207:0016:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

05010015020007:0016:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap12.5 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Thu 8 OctSat 26 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 14:50 UTC6d ago 3 – running 0
Sat 26 Sep, 03:42 UTC19d ago 2 halved by day 1 12.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How populated is RustServer_27290?

On 50 slots, RustServer_27290 has 0 players at this moment. Its seven-day average is 1 players, with a peak of 3. At 15:00 UTC it was busiest in the last 48 hours, averaging 2 players.

Where does RustServer_27290 sit in the rankings?

On player hours across seven days, RustServer_27290 is #4,034, inside the top 18% of all ranked servers.

Tags and filters

Where does RustServer_27290 appear among the Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find RustServer_27290: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on RustServer_27290?

The game's server browser reads the tags that RustServer_27290 publishes: gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): Player slots: 50; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167231 (Build): Game build: 167231; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Rules, settings, and map

What map is used on RustServer_27290?

RustServer_27290 runs a procedural map of size 3,000 with seed 10511, generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.

What settings and rules does RustServer_27290 use?

You will not find a gather rate in the name RustServer_27290. The group limit is the game's default of 8 players. survival is the game mode, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. The server browser shows it under Community. VAC, Valve's anti-cheat, is enabled.

Server details

What is the Rust version on RustServer_27290?

On Linux, RustServer_27290 operates Rust network protocol 2634 and build 167231. The protocol must match for you to join; Steam will update your game.

Is RustServer_27290 lag-free?

Over the last two days, it ran at an average of 153 server fps, minimum 116. The maximum entities it carried was 47,305, covering buildings, deployables and the rest. Its memory use reached 2,567 MB at most. A climbing entity count and low fps are the source of the lag players feel.

What is the location of RustServer_27290?

There is no region published by RustServer_27290. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 160.251.169.111:28015.

Is RustServer_27290 currently online?

RustServer_27290 is online at the moment. Based on the uptime it reports, the last restart was roughly 6 days 13 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. Its first appearance in Top Rust Servers was on 19 September 2026.

Wipe cycle

What can you expect on wipe day on RustServer_27290?

The average busiest count over recent wipes is 2 players. The latest wipe saw its highest player count 2 hours in. Half the peak was held until the next wipe in 0% of recent wipes. If the crowd did not stay above half, it fell below that mark by day 1.

When does RustServer_27290 wipe?

Not enough wipe data exists yet to identify the rhythm of RustServer_27290. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 6 days 15 hours ago.

Connection

What is the process to join RustServer_27290?

To connect manually, open the console with F1 and type client.connect 160.251.169.111:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Standard survival, as in Rust.
mp50
Max players Player slots: 50.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs167231
Build Game build: 167231.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code No region code is assigned.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.