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Live Servers11,559 Players51,405 Populated3,417 Fresh wipes · 3h133 Scanevery 5 min

RS-885Community server

OKAWAServer_JP_PvE

Online 160.251.175.229:28015 checked 14m ago

Connect
Players now
1/ 100
1% full
7-day average
15
peak 39
Rank
#885
top 4%
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeak
01020304000:0009:0018:0003:0012:0021:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

02040608000:0009:0018:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.5 daysbetween real wipes
wipe-day peak45players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 46, 44 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 11:17 UTC12d ago 46 – running 30
Thu 1 Oct, 23:05 UTC FW13d ago 44 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How populated is OKAWAServer_JP_PvE?

On 100 slots, OKAWAServer_JP_PvE has 1 players at this moment. A seven-day average of 15 players was reached, peaking at 39. The busiest point in the last 48 hours was 12:00 UTC, when it averaged 29 players.

Where does OKAWAServer_JP_PvE sit in the rankings?

The last seven days of player hours place OKAWAServer_JP_PvE at #885, in the top 4% of ranked servers.

Tags, lists, and filters

On Top Rust Servers, which lists and filters carry OKAWAServer_JP_PvE?

These Top Rust Servers lists count OKAWAServer_JP_PvE among their servers: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks; Average players: 10+ on average.

How should you read the tags on OKAWAServer_JP_PvE?

gmrust (Game mode): Survival follows the standard Rust ruleset; mp100 (Max players): It has 100 slots; ts16 (Group limit): Team size is capped at 16; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166652 (Build): The game build is 166652; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank are the tags OKAWAServer_JP_PvE publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Rules, settings, and map

Which map is running on OKAWAServer_JP_PvE?

A procedural map of size 4,500 with seed 4180011, created by the game, is in use on OKAWAServer_JP_PvE. You can look at the map on RustMaps from this page, because size and seed determine the map.

What settings and rules does OKAWAServer_JP_PvE use?

You will not find a gather rate in the name OKAWAServer_JP_PvE. Up to 16 players can be in a group. It runs survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. The server browser shows it under Community. VAC anti-cheat is active.

About the server

What version is OKAWAServer_JP_PvE running?

On Linux, OKAWAServer_JP_PvE operates Rust network protocol 2634 and build 166652. The protocol must match for you to join; Steam will update your game.

How well does OKAWAServer_JP_PvE perform?

Over the last two days, it ran at an average of 33 server fps, minimum 19. The maximum entities it carried was 189,876, covering buildings, deployables and the rest. Its memory use reached 8,697 MB at most. Players feel lag when fps drops and entities increase.

What is the location of OKAWAServer_JP_PvE?

No region is published by OKAWAServer_JP_PvE. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 160.251.175.229:28015 is its address.

How reliable is OKAWAServer_JP_PvE?

The server OKAWAServer_JP_PvE is currently online. Going by its reported uptime, it restarted about 8 days 10 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. Its first appearance in Top Rust Servers was on 13 September 2026.

Wipe details

What happens on wipe day on OKAWAServer_JP_PvE?

The average busiest count over recent wipes is 45 players. 44 hours after the latest wipe, the crowd hit its peak.

On what schedule does OKAWAServer_JP_PvE wipe?

Not enough wipe data exists yet to identify the rhythm of OKAWAServer_JP_PvE. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 12 days 11 hours ago.

Connection

What are the steps to join OKAWAServer_JP_PvE?

Use the console: open Rust, press F1, and type client.connect 160.251.175.229:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you. For its site, go to https://discord.com/invite/mRc2TvcSsA.

Spectrum

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts16

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp100
Max players It has 100 slots.
ts16
Group limit Team size is capped at 16.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs166652
Build The game build is 166652.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.