RS-15918Community server
RustServer_10205
Online 160.251.197.66:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on RustServer_10205?
On 50 slots, RustServer_10205 has 0 players at this moment. The average over the last seven days comes to 0 players.
Where does RustServer_10205 sit in the rankings?
The last seven days of player hours place RustServer_10205 at #15,918, in the top 72% of ranked servers.
Server tags and lists
Where does RustServer_10205 appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count RustServer_10205 among their servers: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on RustServer_10205?
The game's server browser reads the tags that RustServer_10205 publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp50 (Max players): It has 50 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs165217 (Build): Game build: 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
Which map is running on RustServer_10205?
RustServer_10205 runs a procedural map of size 3,000 with seed 21987, generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.
What settings and rules does RustServer_10205 use?
No gather rate is given in the name RustServer_10205. Groups use the default maximum of 8 players. You play survival, standard survival: gathering, building and raiding. You can fight and raid other players. It appears under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.
Server info
What version is RustServer_10205 running?
On Linux, RustServer_10205 operates Rust network protocol 2633 and build 165217. Joining requires matching protocols, and Steam updates your game automatically.
What is the performance like on RustServer_10205?
The last 48 hours saw it average 205 server fps, never going under 157. The maximum entities it carried was 45,294, covering buildings, deployables and the rest. Memory usage peaked at 3,885 MB. Players feel lag when fps drops and entities increase.
What is the server location for RustServer_10205?
No region is published by RustServer_10205. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 160.251.197.66:28015.
What is the uptime of RustServer_10205?
RustServer_10205 is online at the moment. The uptime it gives suggests a restart around 15 days 8 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. The first time Top Rust Servers saw it was on 13 September 2026.
Wipe cycle
When does RustServer_10205 wipe?
Not enough wipe data exists yet to identify the rhythm of RustServer_10205. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 34 days 5 hours ago.
How to join
What is the process to join RustServer_10205?
To connect manually, open the console with F1 and type client.connect 160.251.197.66:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.