RS-6659Community server
RustServer_14668
Online 160.251.199.112:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on RustServer_14668?
On 50 slots, RustServer_14668 has 0 players at this moment. Over seven days it averaged 0, and the highest point was 2.
What is the ranking of RustServer_14668?
On player hours across seven days, RustServer_14668 is #6,659, inside the top 30% of all ranked servers.
Server tags and lists
Where does RustServer_14668 appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find RustServer_14668: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on RustServer_14668?
The game's server browser reads the tags that RustServer_14668 publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp50 (Max players): Player slots: 50; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166652 (Build): Running game build 166652; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
What map is used on RustServer_14668?
RustServer_14668 runs a procedural map of size 3,000 with seed 11817, generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.
What settings and rules does RustServer_14668 use?
No gather rate is given in the name RustServer_14668. Up to 8 players per group, as the game defaults. You play survival, gather, build and raid in the standard game. You can fight and raid other players. It appears under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.
About the server
What version is RustServer_14668 running?
On Linux, RustServer_14668 operates Rust network protocol 2634 and build 166652. Your game needs the same protocol to connect; Steam takes care of updating it.
How well does RustServer_14668 perform?
Its average server fps over the last 48 hours was 104, with a low of 61. Its entity count reached 47,961, including buildings, deployables and all other objects. Memory usage peaked at 3,120 MB. A climbing entity count and low fps are the source of the lag players feel.
Where can RustServer_14668 be found?
No region is published by RustServer_14668. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 160.251.199.112:28015.
What is the uptime of RustServer_14668?
RustServer_14668 is online at the moment. The uptime it gives suggests a restart around 10 days 14 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. Its first appearance in Top Rust Servers was on 4 October 2026.
Wipe details
On what schedule does RustServer_14668 wipe?
The record holds too few wipes to determine RustServer_14668's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 10 days 16 hours ago.
Joining the server
What is the process to join RustServer_14668?
To connect manually, open the console with F1 and type client.connect 160.251.199.112:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.