RS-15919Community server
RustServer_3488
Online 160.251.207.4:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is RustServer_3488?
On 50 slots, RustServer_3488 has 0 players at this moment. The average over the last seven days comes to 0 players.
Where does RustServer_3488 sit in the rankings?
Ranked #15,919 on seven-day player hours, RustServer_3488 is in the top 72% of all ranked servers.
Tags, lists, and filters
Where does RustServer_3488 show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include RustServer_3488: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on RustServer_3488?
Published by RustServer_3488 for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp50 (Max players): It has 50 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
Which map is running on RustServer_3488?
RustServer_3488 runs a procedural map of size 3,000 with seed 5578, generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.
Which settings and rules apply on RustServer_3488?
No gather rate is given in the name RustServer_3488. Up to 8 players per group, as the game defaults. You play survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. It appears under Community in the server browser and is a community server. VAC anti-cheat is active.
About the server
What is the Rust version on RustServer_3488?
Rust network protocol 2633 and build 165217 is what RustServer_3488 runs, on Linux. The protocol must match for you to join; Steam will update your game.
How well does RustServer_3488 perform?
Its average server fps over the last 48 hours was 77, with a low of 48. The maximum entities it carried was 44,319, covering buildings, deployables and the rest. At its highest, it consumed 3,814 MB of memory. A climbing entity count and low fps are the source of the lag players feel.
What is the server location for RustServer_3488?
There is no region published by RustServer_3488. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 160.251.207.4:28015.
What is the uptime of RustServer_3488?
The server RustServer_3488 is currently online. Based on the uptime it reports, the last restart was roughly 14 days 1 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. It was first observed by Top Rust Servers on 13 September 2026.
Wipe cycle
How often does RustServer_3488 wipe?
The record holds too few wipes to determine RustServer_3488's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 33 days 15 hours ago.
Joining the server
What are the steps to join RustServer_3488?
To connect manually, open the console with F1 and type client.connect 160.251.207.4:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.