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Live Servers11,689 Players85,290 Populated4,160 Fresh wipes · 3h154 Scanevery 5 min

RS-15913Community server

[JP]Rust 1week

Online 160.251.209.245:28015 checked 9m ago

Connect
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,913
top 72%
Last wipe
9d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

02040608018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap17.8 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Mon 5 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 09:39 UTC9d ago 1 – running 0
Thu 17 Sep, 13:44 UTC27d ago 1 halved by day 1 17.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

How many players are usually on [JP]Rust 1week?

On 100 slots, [JP]Rust 1week has 0 players at this moment. Over the past seven days, the average player count was 0.

How is [JP]Rust 1week ranked?

The last seven days of player hours place [JP]Rust 1week at #15,913, in the top 72% of ranked servers.

Tags, lists, and filters

On Top Rust Servers, which lists and filters carry [JP]Rust 1week?

These Top Rust Servers lists count [JP]Rust 1week among their servers: Best Rust community servers. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on [JP]Rust 1week?

Published by [JP]Rust 1week for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp100 (Max players): It has 100 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166652 (Build): Running game build 166652; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Settings and map

Which map is running on [JP]Rust 1week?

The map on [JP]Rust 1week is procedural, size 5,000, seed 14244812, and generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.

What does [JP]Rust 1week run for rules and settings?

You will not find a gather rate in the name [JP]Rust 1week. The group limit is the game's default of 8 players. It runs survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. A community server, it is found under the Community tab. The server runs with VAC on.

About the server

What Rust version is [JP]Rust 1week on?

[JP]Rust 1week uses Rust network protocol 2634 and build 166652 with Linux as its system. Your game needs the same protocol to connect; Steam takes care of updating it.

What is the performance like on [JP]Rust 1week?

Over the last two days, it ran at an average of 62 server fps, minimum 49. The maximum entities it carried was 149,766, covering buildings, deployables and the rest. At its highest, it consumed 5,521 MB of memory. A climbing entity count and low fps are the source of the lag players feel.

What is the server location for [JP]Rust 1week?

Its name points to Asia, but [JP]Rust 1week publishes no region tag. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 160.251.209.245:28015.

How reliable is [JP]Rust 1week?

The server [JP]Rust 1week is currently online. Based on the uptime it reports, the last restart was roughly 9 days 6 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. Its first appearance in Top Rust Servers was on 13 September 2026.

Wipe details

What happens on wipe day on [JP]Rust 1week?

Recent wipes saw an average peak of 1 players at their busiest. 1 hours after the latest wipe, the crowd hit its peak. The crowd kept above half its peak until the next wipe in 0% of recent wipes. If the crowd did not stay above half, it fell below that mark by day 1.

How often does [JP]Rust 1week wipe?

Too few wipes are recorded for [JP]Rust 1week to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 9 days 7 hours ago.

How to join

How can I connect to [JP]Rust 1week?

To connect, start Rust, hit F1, and enter client.connect 160.251.209.245:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard survival, as in Rust.
mp100
Max players It has 100 slots.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs166652
Build Running game build 166652.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.