RS-15899Community server
RustServer_20281
Online 160.251.233.89:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on RustServer_20281?
On 50 slots, RustServer_20281 has 0 players at this moment. The average over the last seven days comes to 0 players.
How is RustServer_20281 ranked?
The last seven days of player hours place RustServer_20281 at #15,899, in the top 72% of ranked servers.
Tags and filters
Where does RustServer_20281 show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include RustServer_20281: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on RustServer_20281?
gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): It has 50 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs165217 (Build): Running game build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set are the tags RustServer_20281 publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
Which map is running on RustServer_20281?
The map on RustServer_20281 is procedural, size 5,000, seed 1273571341, and generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.
What settings and rules does RustServer_20281 use?
You will not find a gather rate in the name RustServer_20281. Up to 8 players per group, as the game defaults. survival is the game mode, the normal mode where you gather, build and raid. You can fight and raid other players. It appears under Community in the server browser and is a community server. The server runs with VAC on.
Server details
What version is RustServer_20281 running?
RustServer_20281 uses Rust network protocol 2633 and build 165217 with Linux as its system. Joining requires matching protocols, and Steam updates your game automatically.
What is the performance like on RustServer_20281?
The last 48 hours saw it average 57 server fps, never going under 44. The maximum entities it carried was 142,976, covering buildings, deployables and the rest. Memory usage peaked at 6,509 MB. A climbing entity count and low fps are the source of the lag players feel.
Where can RustServer_20281 be found?
No region is published by RustServer_20281. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 160.251.233.89:28015 is its address.
Is RustServer_20281 currently online?
The server RustServer_20281 is currently online. Going by its reported uptime, it restarted about 15 days ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. The first time Top Rust Servers saw it was on 13 September 2026.
Wipe cycle
How often does RustServer_20281 wipe?
Not enough wipe data exists yet to identify the rhythm of RustServer_20281. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 33 days ago.
Connection
What is the process to join RustServer_20281?
To connect, start Rust, hit F1, and enter client.connect 160.251.233.89:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.