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Live Servers11,451 Players34,972 Populated3,028 Fresh wipes · 3h94 Scanevery 5 min

RS-7265Community server

RustServer_18820

Online 160.251.236.190:28015 checked 9m ago

Connect
Players now
0/ 50
0% full
7-day average
0
peak 2
Rank
#7,265
top 33%
Last wipe
9d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeak
00.250.50.75108:0017:0002:0011:0020:0005:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

05010015020008:0017:0002:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctSun 4 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 11:50 UTC9d ago 0 – running 0
Sun 4 Oct, 15:36 UTC10d ago 0 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How populated is RustServer_18820?

On 50 slots, RustServer_18820 has 0 players at this moment. Its seven-day average is 0 players, with a peak of 2. The busiest point in the last 48 hours was 05:00 UTC, when it averaged 0 players.

What is the ranking of RustServer_18820?

The last seven days of player hours place RustServer_18820 at #7,265, in the top 33% of ranked servers.

Tags and filters

On Top Rust Servers, which lists and filters carry RustServer_18820?

These Top Rust Servers lists include RustServer_18820: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on RustServer_18820?

gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): Player slots: 50; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166652 (Build): Running game build 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set are the tags RustServer_18820 publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Settings and map

What map is used on RustServer_18820?

RustServer_18820 runs a procedural map of size 3,000 with seed 2262, generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

What settings and rules does RustServer_18820 use?

The name RustServer_18820 does not state a gather rate. Groups use the default maximum of 8 players. It runs survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. It appears under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.

Server details

What Rust version is RustServer_18820 on?

RustServer_18820 uses Rust network protocol 2634 and build 166652 with Linux as its system. Joining requires matching protocols, and Steam updates your game automatically.

Is RustServer_18820 lag-free?

Its average server fps over the last 48 hours was 84, with a low of 60. The maximum entities it carried was 48,190, covering buildings, deployables and the rest. At its highest, it consumed 2,878 MB of memory. What players experience as lag comes from low fps and a rising entity count.

Where can RustServer_18820 be found?

There is no region published by RustServer_18820. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 160.251.236.190:28015 is its address.

What is the uptime of RustServer_18820?

RustServer_18820 is online at the moment. Based on the uptime it reports, the last restart was roughly 9 days 17 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. Its first appearance in Top Rust Servers was on 13 September 2026.

Wipe cycle

What happens on wipe day on RustServer_18820?

Recent wipes saw an average peak of 0 players at their busiest. The peak of the latest wipe came 0 hours after it began.

How often does RustServer_18820 wipe?

The record holds too few wipes to determine RustServer_18820's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 9 days 19 hours ago.

How to join

What are the steps to join RustServer_18820?

To connect manually, open the console with F1 and type client.connect 160.251.236.190:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard survival, as in Rust.
mp50
Max players Player slots: 50.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs166652
Build Running game build 166652.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.