RS-16004Community server
RustServer_20851
Offline 160.251.252.162:28015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on RustServer_20851?
RustServer_20851 is offline at this moment; the last signal was 11 days 13 hours ago.
Where does RustServer_20851 sit in the rankings?
On player hours across seven days, RustServer_20851 is #16,004, inside the top 70% of all ranked servers.
Server tags and lists
Where does RustServer_20851 show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include RustServer_20851: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on RustServer_20851?
gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): It has 50 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs165217 (Build): Running game build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned are the tags RustServer_20851 publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
What is the map on RustServer_20851?
A procedural map of size 3,000 with seed 16669, created by the game, is in use on RustServer_20851. You can look at the map on RustMaps from this page, because size and seed determine the map.
What does RustServer_20851 run for rules and settings?
You will not find a gather rate in the name RustServer_20851. Up to 8 players per group, as the game defaults. survival is the game mode, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. It appears under Community in the server browser and is a community server. VAC anti-cheat is active.
Server info
What Rust version is RustServer_20851 on?
On Linux, RustServer_20851 operates Rust network protocol 2633 and build 165217. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the location of RustServer_20851?
There is no region published by RustServer_20851. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 160.251.252.162:28015.
What is the uptime of RustServer_20851?
Currently offline is RustServer_20851, last seen 11 days 13 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 13 September 2026.
Wipe details
How often does RustServer_20851 wipe?
The record holds too few wipes to determine RustServer_20851's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 39 days 8 hours ago.
Joining the server
What are the steps to join RustServer_20851?
To connect manually, open the console with F1 and type client.connect 160.251.252.162:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.