RS-15467Community server
FP Local Server
Offline 161.142.139.192:28015 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on FP Local Server?
FP Local Server is offline at this moment; the last signal was 22 days 18 hours ago.
Where does FP Local Server sit in the rankings?
On player hours across seven days, FP Local Server is #15,467, inside the top 67% of all ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry FP Local Server?
On these Top Rust Servers lists you will find FP Local Server: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on FP Local Server?
The game's server browser reads the tags that FP Local Server publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp500 (Max players): There are 500 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
Which map is running on FP Local Server?
A procedural map, created by the game, is in use on FP Local Server.
What settings and rules does FP Local Server use?
You will not find a gather rate in the name FP Local Server. Groups use the default maximum of 8 players. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser shows it under Community. VAC, Valve's anti-cheat, is enabled.
About the server
What version is FP Local Server running?
FP Local Server uses Rust network protocol 2633 and build 163794 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of FP Local Server?
A region is not published by FP Local Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 161.142.139.192:28015.
Is FP Local Server currently online?
FP Local Server is offline now; the last time it was seen was 22 days 18 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 22 September 2026.
Wipe schedule
How often does FP Local Server wipe?
Not enough wipe data exists yet to identify the rhythm of FP Local Server. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 28 days 23 hours ago.
Joining the server
How can I connect to FP Local Server?
To connect manually, open the console with F1 and type client.connect 161.142.139.192:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.