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Live Servers11,450 Players36,021 Populated3,100 Fresh wipes · 3h72 Scanevery 5 min

RS-15490Community server

A Shockbyte x Discord Production Rust Server

Offline 162.19.159.129:24674 checked 23d ago

Connect
Players now
0/ 75
0% full
7-day average
0
peak –
Rank
#15,490
top 69%
Last wipe
30d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 39 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 14 Sep, 05:08 UTC30d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How many players are usually on A Shockbyte x Discord Production Rust Server?

Currently, A Shockbyte x Discord Production Rust Server is offline; the last sighting was 23 days 18 hours ago.

Where does A Shockbyte x Discord Production Rust Server sit in the rankings?

On player hours across seven days, A Shockbyte x Discord Production Rust Server is #15,490, inside the top 69% of all ranked servers.

Tags and filters

Where does A Shockbyte x Discord Production Rust Server show up in Top Rust Servers lists and filters?

These Top Rust Servers lists include A Shockbyte x Discord Production Rust Server: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on A Shockbyte x Discord Production Rust Server?

Published by A Shockbyte x Discord Production Rust Server for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp75 (Max players): It has 75 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): Running game build 163794; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Settings and map

What map is used on A Shockbyte x Discord Production Rust Server?

A procedural map of size 1,500 with seed 50000, created by the game, is in use on A Shockbyte x Discord Production Rust Server. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

Which settings and rules apply on A Shockbyte x Discord Production Rust Server?

The name A Shockbyte x Discord Production Rust Server does not state a gather rate. Up to 8 players per group, as the game defaults. It runs survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. A community server, it is found under the Community tab. VAC anti-cheat is active.

About the server

What version is A Shockbyte x Discord Production Rust Server running?

On Linux, A Shockbyte x Discord Production Rust Server operates Rust network protocol 2633 and build 163794. Joining requires matching protocols, and Steam updates your game automatically.

What is the server location for A Shockbyte x Discord Production Rust Server?

A region is not published by A Shockbyte x Discord Production Rust Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 162.19.159.129:24674.

What is the uptime of A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server is offline now; the last time it was seen was 23 days 18 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 13 September 2026.

Wipe cycle

What happens on wipe day on A Shockbyte x Discord Production Rust Server?

Recent wipes saw an average peak of 1 players at their busiest. The peak of the latest wipe came 39 hours after it began.

How often does A Shockbyte x Discord Production Rust Server wipe?

The record holds too few wipes to determine A Shockbyte x Discord Production Rust Server's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 30 days 2 hours ago.

Connection

What are the steps to join A Shockbyte x Discord Production Rust Server?

To connect, start Rust, hit F1, and enter client.connect 162.19.159.129:24674. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp75,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Standard survival, as in Rust.
mp75
Max players It has 75 slots.
ts8
Group limit At most 8 per team, as standard in the game.
v2633
Protocol To join, your game must be on protocol 2633.
cs163794
Build Running game build 163794.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code No region code is assigned.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.