RS-15874Community server
A Rust Server
Online 162.35.8.195:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is A Rust Server?
A Rust Server is showing 0 players on 40 slots right now. The average over the last seven days comes to 0 players.
What is the ranking of A Rust Server?
Ranked #15,874 on seven-day player hours, A Rust Server is in the top 72% of all ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry A Rust Server?
These Top Rust Servers lists count A Rust Server among their servers: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on A Rust Server?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp40 (Max players): There are 40 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166652 (Build): Running game build 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set are the tags A Rust Server publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
What map is used on A Rust Server?
The map on A Rust Server is procedural, size 3,000, seed 1, and generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.
What does A Rust Server run for rules and settings?
No gather rate is given in the name A Rust Server. The group limit is the game's default of 8 players. It runs survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. The server browser shows it under Community. The server runs with VAC on.
Server details
What Rust version is A Rust Server on?
On Linux, A Rust Server operates Rust network protocol 2634 and build 166652. Your game needs the same protocol to connect; Steam takes care of updating it.
Is A Rust Server lag-free?
The last 48 hours saw it average 251 server fps, never going under 227. At its peak, it held 47,438 entities: everything from buildings to deployables and more. Memory usage peaked at 2,962 MB. Players feel lag when fps drops and entities increase.
Where can A Rust Server be found?
No region is published by A Rust Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 162.35.8.195:28015 is its address.
What is the uptime of A Rust Server?
A Rust Server is online at the moment. Based on the uptime it reports, the last restart was roughly 10 days 11 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. The first time Top Rust Servers saw it was on 4 October 2026.
Wipe cycle
When does A Rust Server wipe?
Not enough wipe data exists yet to identify the rhythm of A Rust Server. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 10 days 12 hours ago.
Joining the server
What is the process to join A Rust Server?
Use the console: open Rust, press F1, and type client.connect 162.35.8.195:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.