RS-11052Community server
RustServer
Online 162.43.20.217:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on RustServer?
RustServer is showing 0 players on 50 slots right now. Over seven days it averaged 0, and the highest point was 1.
What is the ranking of RustServer?
The last seven days of player hours place RustServer at #11,052, in the top 50% of ranked servers.
Server tags and lists
Where does RustServer show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find RustServer: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on RustServer?
Published by RustServer for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp50 (Max players): Player slots: 50; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): Running game build 166652; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What map is used on RustServer?
RustServer runs a procedural map of size 3,000 with seed 19686, generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.
What settings and rules does RustServer use?
You will not find a gather rate in the name RustServer. The group limit is the game's default of 8 players. It runs survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. The server browser shows it under Community. The server runs with VAC on.
Server info
What Rust version is RustServer on?
Rust network protocol 2634 and build 166652 is what RustServer runs, on Linux. The protocol must match for you to join; Steam will update your game.
How well does RustServer perform?
Its average server fps over the last 48 hours was 100, with a low of 52. At its peak, it held 49,911 entities: everything from buildings to deployables and more. Memory usage peaked at 2,869 MB. What players experience as lag comes from low fps and a rising entity count.
What is the location of RustServer?
A region is not published by RustServer. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 162.43.20.217:28015 is its address.
What is the uptime of RustServer?
RustServer is online at the moment. The uptime it gives suggests a restart around 10 days 5 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. It was first observed by Top Rust Servers on 4 October 2026.
Wipe cycle
On what schedule does RustServer wipe?
The record holds too few wipes to determine RustServer's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 10 days 6 hours ago.
Joining the server
How can I connect to RustServer?
To connect, start Rust, hit F1, and enter client.connect 162.43.20.217:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.