RS-15956PvE server
YAKOCHU
Online 162.43.32.28:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 18 Sep, 05:18 UTC26d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on YAKOCHU?
On 3 slots, YAKOCHU has 0 players at this moment. The average over the last seven days comes to 0 players.
Where does YAKOCHU sit in the rankings?
On player hours across seven days, YAKOCHU is #15,956, inside the top 71% of all ranked servers.
Tags and filters
Where does YAKOCHU show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include YAKOCHU: Best Rust community servers and Top Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
How should you read the tags on YAKOCHU?
Published by YAKOCHU for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp3 (Max players): Player slots: 3; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs164530 (Build): Running game build 164530; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^p (PvE): In this PvE server, the world provides the danger, not other players. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What map is used on YAKOCHU?
The map on YAKOCHU is procedural, size 5,000, seed 20260918, and generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.
What settings and rules does YAKOCHU use?
You will not find a gather rate in the name YAKOCHU. Up to 8 players per group, as the game defaults. It runs pve, no player versus player combat. It appears under Community in the server browser and is a community server. The server runs with VAC on.
Server info
What Rust version is YAKOCHU on?
Rust network protocol 2633 and build 164530 is what YAKOCHU runs, on Linux. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the performance like on YAKOCHU?
Over the last two days, it ran at an average of 74 server fps, minimum 12. The maximum entities it carried was 143,959, covering buildings, deployables and the rest. At its highest, it consumed 4,458 MB of memory. Players feel lag when fps drops and entities increase.
Where can YAKOCHU be found?
No region is published by YAKOCHU. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 162.43.32.28:28015.
How reliable is YAKOCHU?
Right now, YAKOCHU is up and running. Based on the uptime it reports, the last restart was roughly 4 days 4 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. The first time Top Rust Servers saw it was on 17 September 2026.
Wipe details
What happens on wipe day on YAKOCHU?
The average busiest count over recent wipes is 2 players. The peak of the latest wipe came 8 hours after it began.
When does YAKOCHU wipe?
The record holds too few wipes to determine YAKOCHU's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 25 days 21 hours ago.
Joining the server
How can I connect to YAKOCHU?
Use the console: open Rust, press F1, and type client.connect 162.43.32.28:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.