RS-15971Community server
RustServer
Online 162.43.4.36:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is RustServer?
On 50 slots, RustServer has 0 players at this moment. Over the past seven days, the average player count was 0.
What is the ranking of RustServer?
The last seven days of player hours place RustServer at #15,971, in the top 72% of ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry RustServer?
These Top Rust Servers lists count RustServer among their servers: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on RustServer?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp50 (Max players): There are 50 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs165217 (Build): Running game build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank are the tags RustServer publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What is the map on RustServer?
The map on RustServer is procedural, size 3,000, seed 19686, and generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.
What settings and rules does RustServer use?
No gather rate is given in the name RustServer. Groups use the default maximum of 8 players. You play survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. It appears under Community in the server browser and is a community server. VAC anti-cheat is active.
Server details
What Rust version is RustServer on?
Rust network protocol 2633 and build 165217 is what RustServer runs, on Linux. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the performance like on RustServer?
Over the last two days, it ran at an average of 96 server fps, minimum 64. Its entity count reached 48,822, including buildings, deployables and all other objects. Its memory use reached 3,890 MB at most. A climbing entity count and low fps are the source of the lag players feel.
What is the server location for RustServer?
A region is not published by RustServer. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 162.43.4.36:28015 is its address.
What is the uptime of RustServer?
The server RustServer is currently online. Going by its reported uptime, it restarted about 16 days 11 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. The first time Top Rust Servers saw it was on 13 September 2026.
Wipe details
How often does RustServer wipe?
The record holds too few wipes to determine RustServer's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 35 days 9 hours ago.
Connection
What are the steps to join RustServer?
To connect, start Rust, hit F1, and enter client.connect 162.43.4.36:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.