Top Rust ServersObservatory · live
Live Servers11,459 Players38,150 Populated3,167 Fresh wipes · 3h80 Scanevery 5 min

RS-6858Community server

Rust Server

Offline 162.43.47.54:28015 checked 12h ago

Connect
Players now
0/ 1
0% full
7-day average
0
peak 1
Rank
#6,858
top 31%
Last wipe
3d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

AveragePeak
0123409:0016:0023:0006:0013:0020:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

05010015020009:0016:0023:0006:0013:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak1players, last three wipes
crowd held67%else halves by day 2

The first 48 hours of its last wipes

Sun 11 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 01:03 UTC3d ago 1 – running 1
Fri 2 Oct, 08:55 UTC11d ago 1 halved by day 2 8.7 days 0
Thu 1 Oct, 13:59 UTC12d ago 1 – 0.8 days 0
Fri 25 Sep, 11:10 UTC18d ago 1 held half 6.1 days 0
Sat 19 Sep, 12:40 UTC24d ago 1 held half 5.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How many players are usually on Rust Server?

Currently, Rust Server is offline; the last sighting was 12 hours ago. Over seven days it averaged 0, and the highest point was 1.

Where does Rust Server sit in the rankings?

The last seven days of player hours place Rust Server at #6,858, in the top 31% of ranked servers.

Tags and filters

Where does Rust Server show up in Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find Rust Server: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on Rust Server?

gmrust (Game mode): Standard survival, as in Rust; mp1 (Max players): There are 1 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set are the tags Rust Server publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Rules, settings, and map

Which map is running on Rust Server?

A procedural map of size 3,500 with seed 471471404, created by the game, is in use on Rust Server. You can look at the map on RustMaps from this page, because size and seed determine the map.

Which settings and rules apply on Rust Server?

You will not find a gather rate in the name Rust Server. The group limit is the game's default of 8 players. It runs survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. The server browser shows it under Community. VAC anti-cheat is active.

About the server

What is the Rust version on Rust Server?

Rust Server uses Rust network protocol 2634 and build 167398 with Linux as its system. Your game needs the same protocol to connect; Steam takes care of updating it.

How well does Rust Server perform?

Its average server fps over the last 48 hours was 145, with a low of 86. At its peak, it held 64,772 entities: everything from buildings to deployables and more. Memory usage peaked at 2,443 MB. Players feel lag when fps drops and entities increase.

Where can Rust Server be found?

A region is not published by Rust Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 162.43.47.54:28015.

Is Rust Server currently online?

The server Rust Server is down at the moment, with its last appearance 12 hours ago. Based on the uptime it reports, the last restart was roughly 2 days 17 hours ago. It spent 92 of the last 168 hours online across 7 days, giving 55% uptime. Its first appearance in Top Rust Servers was on 13 September 2026.

Wipe details

What happens on wipe day on Rust Server?

The average busiest count over recent wipes is 1 players. 0 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 67% of recent wipes. In the cases where it did not hold, the crowd dropped below half by day 2.

On what schedule does Rust Server wipe?

No next wipe can be predicted for Rust Server, because its wipes happen at irregular times. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 3 days 6 hours ago.

Joining the server

How can I connect to Rust Server?

Use the console: open Rust, press F1, and type client.connect 162.43.47.54:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Standard survival, as in Rust.
mp1
Max players There are 1 slots.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.