RS-5075Community server
SOLOTEST07
Offline 162.43.50.29:28015 checked 6h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 23% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 01:30 UTC12d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on SOLOTEST07?
Currently, SOLOTEST07 is offline; the last sighting was 6 hours ago. Over seven days it averaged 1, and the highest point was 1. At 08:00 UTC it was busiest in the last 48 hours, averaging 1 players.
How is SOLOTEST07 ranked?
On player hours across seven days, SOLOTEST07 is #5,075, inside the top 23% of all ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry SOLOTEST07?
These Top Rust Servers lists include SOLOTEST07: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on SOLOTEST07?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp1 (Max players): Player slots: 1; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned are the tags SOLOTEST07 publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What map is used on SOLOTEST07?
SOLOTEST07 runs a procedural map of size 4,250 with seed 28714298, generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.
Which settings and rules apply on SOLOTEST07?
You will not find a gather rate in the name SOLOTEST07. Groups use the default maximum of 8 players. You play survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. It appears under Community in the server browser and is a community server. The server runs with VAC on.
Server details
What is the Rust version on SOLOTEST07?
On Linux, SOLOTEST07 operates Rust network protocol 2634 and build 167781. Joining requires matching protocols, and Steam updates your game automatically.
Is SOLOTEST07 lag-free?
Its average server fps over the last 48 hours was 98, with a low of 89. Its entity count reached 98,219, including buildings, deployables and all other objects. At its highest, it consumed 2,253 MB of memory. What players experience as lag comes from low fps and a rising entity count.
What is the server location for SOLOTEST07?
There is no region published by SOLOTEST07. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 162.43.50.29:28015.
How reliable is SOLOTEST07?
Currently offline is SOLOTEST07, last seen 6 hours ago. Going by its reported uptime, it restarted about 11 minutes ago. Across the last 7 full days, it was online for 57 of 168 hours, or 34%. Its first appearance in Top Rust Servers was on 13 September 2026.
Wipe details
What happens on wipe day on SOLOTEST07?
The average busiest count over recent wipes is 1 players. 1 hours after the latest wipe, the crowd hit its peak.
When does SOLOTEST07 wipe?
Not enough wipe data exists yet to identify the rhythm of SOLOTEST07. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 12 days 12 hours ago.
How to join
What are the steps to join SOLOTEST07?
To connect manually, open the console with F1 and type client.connect 162.43.50.29:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.