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Live Servers11,663 Players72,919 Populated3,868 Fresh wipes · 3h294 Scanevery 5 min

RS-15848Community server

RustServer_16558

Online 163.44.125.219:28015 checked 9m ago

Connect
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,848
top 72%
Last wipe
39d ago
no schedule published
Next wipe
–
no wipe seen yet
Light curve

Players

AveragePeak
0123415:0000:0009:0018:0003:0012:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

025507510015:0000:0009:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How populated is RustServer_16558?

On 50 slots, RustServer_16558 has 0 players at this moment. The average over the last seven days comes to 0 players.

How is RustServer_16558 ranked?

On player hours across seven days, RustServer_16558 is #15,848, inside the top 72% of all ranked servers.

Server tags and lists

Where does RustServer_16558 show up in Top Rust Servers lists and filters?

These Top Rust Servers lists include RustServer_16558: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on RustServer_16558?

The game's server browser reads the tags that RustServer_16558 publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp50 (Max players): Player slots: 50; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Rules, settings, and map

Which map is running on RustServer_16558?

A procedural map of size 4,500 with seed 1237187212, created by the game, is in use on RustServer_16558. You can look at the map on RustMaps from this page, because size and seed determine the map.

What settings and rules does RustServer_16558 use?

The name RustServer_16558 does not state a gather rate. Groups use the default maximum of 8 players. survival is the game mode, standard survival: gathering, building and raiding. You can fight and raid other players. A community server, it is found under the Community tab. VAC anti-cheat is active.

About the server

What Rust version is RustServer_16558 on?

On Linux, RustServer_16558 operates Rust network protocol 2633 and build 165217. Joining requires matching protocols, and Steam updates your game automatically.

What is the performance like on RustServer_16558?

Over the last two days, it ran at an average of 72 server fps, minimum 42. Its entity count reached 116,546, including buildings, deployables and all other objects. At its highest, it consumed 6,397 MB of memory. A climbing entity count and low fps are the source of the lag players feel.

What is the location of RustServer_16558?

There is no region published by RustServer_16558. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 163.44.125.219:28015.

How reliable is RustServer_16558?

The server RustServer_16558 is currently online. The uptime it gives suggests a restart around 14 days 19 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. It was first observed by Top Rust Servers on 13 September 2026.

Wipe details

How often does RustServer_16558 wipe?

The record holds too few wipes to determine RustServer_16558's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 39 days 11 hours ago.

How to join

What are the steps to join RustServer_16558?

To connect, start Rust, hit F1, and enter client.connect 163.44.125.219:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp50
Max players Player slots: 50.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol To join, your game must be on protocol 2633.
cs165217
Build Game build: 165217.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code No region code is assigned.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.