RS-15900Modded server
DutchEmpire 2x fun events
Online 164.152.123.226:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers, and #385 of the duo servers (top 89%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on DutchEmpire 2x fun events?
On 80 slots, DutchEmpire 2x fun events has 0 players at this moment. The average over the last seven days comes to 0 players.
Where does DutchEmpire 2x fun events sit in the rankings?
On player hours across seven days, DutchEmpire 2x fun events is #15,900, inside the top 72% of all ranked servers. It is #385 among duo servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry DutchEmpire 2x fun events?
On these Top Rust Servers lists you will find DutchEmpire 2x fun events: Rust servers with 2x gather rate, Duo-limited Rust servers, ranked by live players and Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Duo; Gather rate: 2x.
How should you read the tags on DutchEmpire 2x fun events?
gmrust (Game mode): Standard survival, as in Rust; mp80 (Max players): There are 80 slots; ts2 (Group limit): The team limit is 2; v2633 (Protocol): To join, your game must be on protocol 2633; cs163207 (Build): Running game build 163207; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game are the tags DutchEmpire 2x fun events publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What map is used on DutchEmpire 2x fun events?
The map on DutchEmpire 2x fun events is procedural, size 4,096, seed 1337, and generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map. You will see the map name as Custom Map.
What does DutchEmpire 2x fun events run for rules and settings?
The name DutchEmpire 2x fun events includes a 2x gather rate. duo groups are capped at 2 players. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.
Server info
What Rust version is DutchEmpire 2x fun events on?
On Windows, DutchEmpire 2x fun events operates Rust network protocol 2633 and build 163207. Joining requires matching protocols, and Steam updates your game automatically.
How well does DutchEmpire 2x fun events perform?
The last 48 hours saw it average 91 server fps, never going under 17. Its entity count reached 93,226, including buildings, deployables and all other objects. Its memory use reached 3,172 MB at most. Players feel lag when fps drops and entities increase.
What is the server location for DutchEmpire 2x fun events?
No region is published by DutchEmpire 2x fun events. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 164.152.123.226:28015.
What is the uptime of DutchEmpire 2x fun events?
Right now, DutchEmpire 2x fun events is up and running. Based on the uptime it reports, the last restart was roughly 3 days 14 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. The first time Top Rust Servers saw it was on 13 September 2026.
Wipe details
When does DutchEmpire 2x fun events wipe?
Not enough wipe data exists yet to identify the rhythm of DutchEmpire 2x fun events. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 38 days 8 hours ago.
Connection
What is the process to join DutchEmpire 2x fun events?
To connect, start Rust, hit F1, and enter client.connect 164.152.123.226:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.
