RS-15913Community server
RUST Server 50/70
Online 164.152.123.227:28055 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on RUST Server 50/70?
On 400 slots, RUST Server 50/70 has 0 players at this moment. The average over the last seven days comes to 0 players.
What is the ranking of RUST Server 50/70?
The last seven days of player hours place RUST Server 50/70 at #15,913, in the top 72% of ranked servers.
Server tags and lists
Where does RUST Server 50/70 appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count RUST Server 50/70 among their servers: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on RUST Server 50/70?
Published by RUST Server 50/70 for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp400 (Max players): Player slots: 400; ts8 (Group limit): The team limit is 8, which is the game default; v2622 (Protocol): To join, your game must be on protocol 2622; cs146875 (Build): Running game build 146875; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $ruk1 (Region code): Region code: uk1. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
What is the map on RUST Server 50/70?
RUST Server 50/70 runs a procedural map of size 3,500 with seed 648252, generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.
What settings and rules does RUST Server 50/70 use?
The name RUST Server 50/70 does not state a gather rate. Groups use the default maximum of 8 players. It runs survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. It appears under Community in the server browser and is a community server. VAC anti-cheat is active.
Server info
What is the Rust version on RUST Server 50/70?
RUST Server 50/70 uses Rust network protocol 2622 and build 146875 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.
Is RUST Server 50/70 lag-free?
The last 48 hours saw it average 98 server fps, never going under 83. Its entity count reached 71,203, including buildings, deployables and all other objects. At its highest, it consumed 2,618 MB of memory. Players feel lag when fps drops and entities increase.
Where can RUST Server 50/70 be found?
A region is not published by RUST Server 50/70; the region code is uk1. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 164.152.123.227:28055.
What is the uptime of RUST Server 50/70?
Right now, RUST Server 50/70 is up and running. Going by its reported uptime, it restarted about 8 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. The first time Top Rust Servers saw it was on 13 September 2026.
Wipe details
When does RUST Server 50/70 wipe?
Too few wipes are recorded for RUST Server 50/70 to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 199 days 8 hours ago.
Connection
How can I connect to RUST Server 50/70?
Use the console: open Rust, press F1, and type client.connect 164.152.123.227:28055. Or simply click Launch Rust here; it opens the game through Steam and connects you.