Top Rust ServersObservatory · live
Live Servers11,589 Players64,060 Populated3,747 Fresh wipes · 3h136 Scanevery 5 min

RS-15955PvE server

_sweep_rust_c

Offline 167.114.157.40:33112 checked 8h ago

monthly wipes vanillapve
Connect
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,955
top 72%
Last wipe
23h ago
monthly schedule
Next wipe
T− 22d 6h
Thu 5 Nov, 19:00 UTC FW
Light curve

Players

AveragePeak
0123400:0001:0002:0002:0003:0004:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 6h. The force wipe · high confidence

usual gap1.1 daysbetween real wipes
on rhythm38%of its recent wipes
wipe-day peak0players, last three wipes

Coming wipes

  1. T− 22d 6hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Mon 5 OctSat 3 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 13:00 UTC23h ago – – running 0
Mon 5 Oct, 00:10 UTC9d ago 0 – 8.5 days 0
Sat 3 Oct, 02:38 UTC11d ago 0 – 1.9 days 0
Fri 2 Oct, 02:35 UTC12d ago 0 – 1 days 0
Thu 1 Oct, 02:42 UTC13d ago 0 – 1 days 0
Sun 27 Sep, 02:39 UTC17d ago 0 – 4 days 0
Fri 25 Sep, 20:57 UTC18d ago 0 – 1.2 days 0
Fri 25 Sep, 08:21 UTC19d ago 0 – 0.5 days 0
Fri 25 Sep, 02:12 UTC19d ago 0 – 0.3 days 0
Wed 23 Sep, 02:35 UTC21d ago 0 – 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

What is the typical player count on _sweep_rust_c?

_sweep_rust_c is offline at this moment; the last signal was 8 hours ago. The average over the last seven days comes to 0 players.

Where does _sweep_rust_c sit in the rankings?

On player hours across seven days, _sweep_rust_c is #15,955, inside the top 72% of all ranked servers.

Tags and filters

Where does _sweep_rust_c appear among the Top Rust Servers lists and filters?

These Top Rust Servers lists include _sweep_rust_c: Best Rust community servers, Top Rust PvE servers and Top vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

How should you read the tags on _sweep_rust_c?

The game's server browser reads the tags that _sweep_rust_c publishes: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): There are 50 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^m (Monthly): A wipe happens every month, alongside Facepunch's force wipe; ^v (Vanilla): No altered rates, kits or rules; this is the game as Facepunch ships it; ^p (PvE): No player combat here; the world itself is the threat. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Rules, settings, and map

Which map is running on _sweep_rust_c?

_sweep_rust_c uses a procedural map, which the game generates.

What settings and rules does _sweep_rust_c use?

No gather rate is given in the name _sweep_rust_c. Groups use the default maximum of 8 players. pve is the game mode, fighting between players is off. The server browser shows it under Community. It claims vanilla status: no altered rates, kits or rules; this is the game as Facepunch ships it. VAC anti-cheat is active.

Server details

What version is _sweep_rust_c running?

_sweep_rust_c uses Rust network protocol 2634 and build 167781 with Linux as its system. The protocol must match for you to join; Steam will update your game.

Where can _sweep_rust_c be found?

There is no region published by _sweep_rust_c. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 167.114.157.40:33112 is its address.

How reliable is _sweep_rust_c?

_sweep_rust_c is offline now; the last time it was seen was 8 hours ago. Across the last 7 full days, it was online for 13 of 168 hours, or 8%. Its first appearance in Top Rust Servers was on 14 September 2026.

Wipe cycle

What can you expect on wipe day on _sweep_rust_c?

Across recent wipes, the busiest times averaged 0 players. The peak of the latest wipe came 0 hours after it began.

How often does _sweep_rust_c wipe?

The only wipe _sweep_rust_c sees is the monthly force wipe. The next wipe is set for Thursday 5 November at 19:00 UTC, the force wipe that resets every Rust server. Its world was last replaced 23 hours ago. Monthly wipes are declared in its tags.

How to join

What is the process to join _sweep_rust_c?

Use the console: open Rust, press F1, and type client.connect 167.114.157.40:33112. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,^p,^m,^v,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players There are 50 slots.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly A wipe happens every month, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla No altered rates, kits or rules; this is the game as Facepunch ships it.

Gameplay

^p
PvE No player combat here; the world itself is the threat.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.