RS-16956Community server
Chill
Offline 167.160.93.169:28025 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on Chill?
Currently, Chill is offline; the last sighting was 16 days 3 hours ago.
Where does Chill sit in the rankings?
On player hours across seven days, Chill is #16,956, inside the top 71% of all ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry Chill?
These Top Rust Servers lists include Chill: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Chill?
Published by Chill for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp100 (Max players): There are 100 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2632 (Protocol): This server runs protocol 2632; match it to connect; cs160556 (Build): Game build: 160556; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What map is used on Chill?
The map on Chill is procedural, size 3,500, seed 845366929, and generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.
What settings and rules does Chill use?
No gather rate is given in the name Chill. Up to 8 players per group, as the game defaults. You play survival, standard survival: gathering, building and raiding. You can fight and raid other players. A community server, it is found under the Community tab. The server runs with VAC on.
Server info
What version is Chill running?
Chill uses Rust network protocol 2632 and build 160556 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the server location for Chill?
No region is published by Chill. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 167.160.93.169:28025 is its address.
What is the uptime of Chill?
Currently offline is Chill, last seen 16 days 3 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 13 September 2026.
Wipe cycle
When does Chill wipe?
Not enough wipe data exists yet to identify the rhythm of Chill. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 66 days 16 hours ago.
Connection
What are the steps to join Chill?
To connect, start Rust, hit F1, and enter client.connect 167.160.93.169:28025. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.