RS-15907Community server
Test Ryan
Online 168.100.160.35:28034 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on Test Ryan?
On 40 slots, Test Ryan has 0 players at this moment. The average over the last seven days comes to 0 players.
Where does Test Ryan sit in the rankings?
The last seven days of player hours place Test Ryan at #15,907, in the top 72% of ranked servers.
Tags, lists, and filters
Where does Test Ryan show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include Test Ryan: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Test Ryan?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp40 (Max players): It has 40 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned are the tags Test Ryan publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
What is the map on Test Ryan?
A procedural map, created by the game, is in use on Test Ryan.
What does Test Ryan run for rules and settings?
The name Test Ryan does not state a gather rate. The group limit is the game's default of 8 players. It runs survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. It appears under Community in the server browser and is a community server. VAC anti-cheat is active.
Server details
What is the Rust version on Test Ryan?
Test Ryan uses Rust network protocol 2634 and build 166652 with Linux as its system. The protocol must match for you to join; Steam will update your game.
Where can Test Ryan be found?
No region is published by Test Ryan. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 168.100.160.35:28034.
Is Test Ryan currently online?
Test Ryan is online at the moment. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. It was first observed by Top Rust Servers on 2 October 2026.
Wipe cycle
How often does Test Ryan wipe?
The record holds too few wipes to determine Test Ryan's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 13 days 3 hours ago.
How to join
What are the steps to join Test Ryan?
Use the console: open Rust, press F1, and type client.connect 168.100.160.35:28034. Or simply click Launch Rust here; it opens the game through Steam and connects you.