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Live Servers11,534 Players41,186 Populated3,071 Fresh wipes · 3h90 Scanevery 5 min

RS-1799Modded server

[EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C

Online 168.100.161.129:28189 checked 10m ago

moddedoxide
Connect
Players now
0/ 300
0% full
7-day average
3
peak 21
Rank
#1,799
top 8%
No wipes
resets
7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Light curve

Players

AveragePeak
01020304003:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

010020030040003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 8% of all ranked servers. Ranked on player hours over the last seven days.

Record

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 03:01 UTC23h ago – – – 0
Mon 12 Oct, 03:01 UTC1d ago – – – 2
Sun 11 Oct, 03:01 UTC2d ago – – – 0
Sat 10 Oct, 03:01 UTC3d ago – – – 0
Fri 9 Oct, 03:01 UTC4d ago – – – 0
Thu 8 Oct, 03:01 UTC5d ago – – – 0
Wed 7 Oct, 03:01 UTC6d ago – – – 1
Tue 6 Oct, 03:01 UTC7d ago – – – 0
Mon 5 Oct, 03:01 UTC8d ago – – – 0
Sun 4 Oct, 03:01 UTC9d ago – – – 0
Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

What is the typical player count on [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C?

On 300 slots, [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C has 0 players at this moment. Over seven days it averaged 3, and the highest point was 21. At 15:00 UTC it was busiest in the last 48 hours, averaging 15 players.

What is the ranking of [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C?

The last seven days of player hours place [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C at #1,799, in the top 8% of ranked servers.

Tags, lists, and filters

On Top Rust Servers, which lists and filters carry [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C?

These Top Rust Servers lists include [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C: Best EU Rust servers, Top modded Rust servers and Best Rust aim training servers. These are the filters that bring it up on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the tags on [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C?

gmrust (Game mode): Survival follows the standard Rust ruleset; mp300 (Max players): Player slots: 300; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167584 (Build): Running game build 167584; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^e (Minigames): Expect minigames: arenas, Bedwars, parkour and more; ^d (Combat training): Practise aim and PvP; the loot is given to you; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game are the tags [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Map and rules

Which map is running on [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C?

A procedural map of size 6,000 with seed 1337, created by the game, is in use on [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C. Viewing it on RustMaps is possible from this page: the same size and seed give the same map. You will see the map name as THE WAR MAP.

What settings and rules does [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C use?

The name [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C does not state a gather rate. Up to 8 players per group, as the game defaults. minigames & battle royale is the game mode, parkour, arenas, battle royale and Bedwars. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. The server runs with VAC on.

Server info

What is the Rust version on [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C?

On Linux, [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C operates Rust network protocol 2634 and build 167584. Your game needs the same protocol to connect; Steam takes care of updating it.

Is [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C lag-free?

Over the last two days, it ran at an average of 197 server fps, minimum 120. At its peak, it held 3,094 entities: everything from buildings to deployables and more. At its highest, it consumed 2,568 MB of memory. A climbing entity count and low fps are the source of the lag players feel.

Where can [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C be found?

Its name points to Europe, but [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C publishes no region tag. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 168.100.161.129:28189 is its address.

Is [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C currently online?

The server [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C is currently online. Based on the uptime it reports, the last restart was roughly 22 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. Its first appearance in Top Rust Servers was on 13 September 2026.

Wipe details

When does [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C wipe?

No wipe schedule exists on [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C: it rebuilds its world every few hours, and those resets are not wipes.

Connection

What is the process to join [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C?

To connect, start Rust, hit F1, and enter client.connect 168.100.161.129:28189. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in. You can find its website at https://thewar.tip4serv.com.

Spectrum

Server tags

What each one means.

Published as mp300,ptrak,$r?,v2634,^e,^d,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp300
Max players Player slots: 300.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs167584
Build Running game build 167584.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code The region code is left blank.

Gameplay

^e
Minigames Expect minigames: arenas, Bedwars, parkour and more.
^d
Combat training Practise aim and PvP; the loot is given to you.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This server is marked Modded, meaning plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.