RS-042Modded server
[EU] Raid Simulator 2.0 (Raidsim)
Online 64.40.9.35:28014 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 0.2% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 04:00 UTC16h ago | – | – | – | 73 |
| Mon 12 Oct, 04:00 UTC1d ago | – | – | – | 99 |
| Sun 11 Oct, 04:00 UTC2d ago | – | – | – | 104 |
| Sat 10 Oct, 08:31 UTC3d ago | – | – | – | 184 |
| Sat 10 Oct, 04:00 UTC3d ago | – | – | – | 91 |
| Fri 9 Oct, 04:01 UTC4d ago | – | – | – | 79 |
| Thu 8 Oct, 04:00 UTC5d ago | – | – | – | 83 |
| Wed 7 Oct, 04:00 UTC6d ago | – | – | – | 70 |
| Tue 6 Oct, 04:04 UTC7d ago | – | – | – | 73 |
| Mon 5 Oct, 05:21 UTC8d ago | – | – | – | 0 |
| Mon 5 Oct, 04:00 UTC8d ago | – | – | – | 84 |
| Sun 4 Oct, 16:24 UTC9d ago | – | – | – | 329 |
| Sun 4 Oct, 14:24 UTC9d ago | – | – | – | 270 |
| Sun 4 Oct, 13:33 UTC9d ago | – | – | – | 291 |
| Sun 4 Oct, 11:57 UTC9d ago | – | – | – | 0 |
| Sun 4 Oct, 11:52 UTC9d ago | – | – | – | 290 |
| Sun 4 Oct, 04:01 UTC9d ago | – | – | – | 69 |
| Sat 3 Oct, 04:00 UTC10d ago | – | – | – | 97 |
| Fri 2 Oct, 04:00 UTC11d ago | – | – | – | 57 |
| Thu 1 Oct, 20:32 UTC12d ago | – | – | – | 169 |
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on [EU] Raid Simulator 2.0 (Raidsim)?
On 500 slots, [EU] Raid Simulator 2.0 (Raidsim) has 247 players at this moment. Over seven days it averaged 205, and the highest point was 461. The busiest point in the last 48 hours was 16:00 UTC, when it averaged 413 players.
Where does [EU] Raid Simulator 2.0 (Raidsim) sit in the rankings?
The last seven days of player hours place [EU] Raid Simulator 2.0 (Raidsim) at #42, in the top 0.2% of ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry [EU] Raid Simulator 2.0 (Raidsim)?
On these Top Rust Servers lists you will find [EU] Raid Simulator 2.0 (Raidsim): Best EU Rust servers, Top modded Rust servers and Best Rust aim training servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 200; Average players: 200+ on average.
What is the meaning of the tags on [EU] Raid Simulator 2.0 (Raidsim)?
gmrust (Game mode): Standard survival, as in Rust; mp500 (Max players): Player slots: 500; ts100 (Group limit): No more than 100 players per team; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167398 (Build): Running game build 167398; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^e (Minigames): Minigames here include arenas, Bedwars and parkour; ^d (Combat training): Practise aim and PvP; the loot is given to you; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game are the tags [EU] Raid Simulator 2.0 (Raidsim) publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
What map is used on [EU] Raid Simulator 2.0 (Raidsim)?
[EU] Raid Simulator 2.0 (Raidsim) runs a procedural map of size 4,096 with seed 1337, generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map. You will see the map name as discord.gg/raidsim.
What does [EU] Raid Simulator 2.0 (Raidsim) run for rules and settings?
You will not find a gather rate in the name [EU] Raid Simulator 2.0 (Raidsim). Up to 100 players can be in a group. You play minigames & battle royale, battle royale, Bedwars, parkour and arenas. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.
About the server
What Rust version is [EU] Raid Simulator 2.0 (Raidsim) on?
Rust network protocol 2634 and build 167398 is what [EU] Raid Simulator 2.0 (Raidsim) runs, on Linux. The protocol must match for you to join; Steam will update your game.
Is [EU] Raid Simulator 2.0 (Raidsim) lag-free?
The last 48 hours saw it average 98 server fps, never going under 63. The maximum entities it carried was 340,890, covering buildings, deployables and the rest. Its memory use reached 10,178 MB at most. Players feel lag when fps drops and entities increase.
What is the location of [EU] Raid Simulator 2.0 (Raidsim)?
No region tag is published by [EU] Raid Simulator 2.0 (Raidsim), but its name points to Europe. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 64.40.9.35:28014 is its address.
What is the uptime of [EU] Raid Simulator 2.0 (Raidsim)?
[EU] Raid Simulator 2.0 (Raidsim) is online at the moment. Based on the uptime it reports, the last restart was roughly 15 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. It was first observed by Top Rust Servers on 13 September 2026.
Wipe details
How often does [EU] Raid Simulator 2.0 (Raidsim) wipe?
None of the resets on [EU] Raid Simulator 2.0 (Raidsim) counts as a wipe, and no wipe schedule is kept, since it starts a new world every few hours.
Joining the server
How can I connect to [EU] Raid Simulator 2.0 (Raidsim)?
To connect manually, open the console with F1 and type client.connect 64.40.9.35:28014. Or click Launch Rust on this page to open Rust through Steam and connect directly. For its site, go to https://raidsimulator.com.