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Live Servers11,456 Players36,337 Populated3,053 Fresh wipes · 3h106 Scanevery 5 min

RS-8601Modded server

10x Development

Online NA 168.100.163.159:28010 checked 9m ago

10x weekly wipes moddedoxide
Connect
Players now
0/ ?
7-day average
0
peak 3
Rank
#8,601
top 39% · #1233 in NA
Last wipe
13d ago
weekly schedule
Next wipe
T− 10h
Thu 15 Oct, 17:45 UTC
Light curve

Players

AveragePeak
00.250.50.75108:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

02040608008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 39% of all ranked servers, top 67% in NA. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 17:45 UTC, in 10h. Its weekly schedule tag · low confidence

usual gap7.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. T− 10hThu 15 Oct, 17:45 UTC
  2. T− 7d 10hThu 22 Oct, 17:45 UTC
  3. T− 14d 10hThu 29 Oct, 17:45 UTC
  4. T− 21d 11hThu 5 Nov, 19:00 UTCFW
  5. T− 28d 10hThu 12 Nov, 17:45 UTC
  6. T− 35d 10hThu 19 Nov, 17:45 UTC
  7. T− 42d 10hThu 26 Nov, 17:45 UTC

The first 48 hours of its last wipes

Thu 1 OctMon 21 SepWed 16 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in, with 1 in the queue.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:45 UTC FW13d ago 0+1 queue – running 0
Mon 21 Sep, 18:37 UTC23d ago 1+1 queue halved by day 5 10 days 0
Wed 16 Sep, 04:14 UTC29d ago 4+1 queue halved by day 1 5.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

How populated is 10x Development?

A live count of 0 players is on 10x Development right now. Its seven-day average is 0 players, with a peak of 3. At 00:00 UTC it was busiest in the last 48 hours, averaging 1 players.

Where does 10x Development sit in the rankings?

In North America, 10x Development is #1,233 on seven-day player hours, with #8,601 overall and a top 39% position among ranked servers.

Server tags and lists

Where does 10x Development appear among the Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find 10x Development: Best 10x Rust servers, Top modded Rust servers and North American Rust servers. These are the filters that bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 10x.

How should you read the tags on 10x Development?

Published by 10x Development for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp0 (Max players): It has 0 slots; ts32 (Group limit): The team limit is 32; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^w (Weekly): A weekly wipe; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; modded (Modded): This server is marked Modded, meaning plugins or settings alter the game; NA (North America): In the server browser, this appears under North America. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Who is behind 10x Development?

10x Development and 5 other servers we track all publish a atlasrust.us hostname, which points to the same operator.

Settings and map

What map is used on 10x Development?

10x Development runs a procedural map of size 5,500 with seed 1337, generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map. The name of the map is Vitality Custom Map.

What settings and rules does 10x Development use?

10x gather is what 10x Development runs, as its name shows. A group holds at most 32 players. survival is the game mode, standard survival: gathering, building and raiding. You can fight and raid other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.

Server details

What version is 10x Development running?

10x Development uses Rust network protocol 2634 and build 167781 with Linux as its system. The protocol must match for you to join; Steam will update your game.

Is 10x Development lag-free?

The last 48 hours saw it average 67 server fps, never going under 67. At its peak, it held 251,884 entities: everything from buildings to deployables and more. Its memory use reached 5,977 MB at most. What players experience as lag comes from low fps and a rising entity count.

What is the server location for 10x Development?

Its NA tag is how 10x Development lists itself in North America. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 168.100.163.159:28010 is its address.

What is the uptime of 10x Development?

10x Development is online at the moment. The uptime it gives suggests a restart around 21 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. It was first observed by Top Rust Servers on 13 September 2026.

Wipe details

What can you expect on wipe day on 10x Development?

The average busiest count over recent wipes is 2 players. 0 hours into the latest wipe the crowd peaked, and 1 more stood in the queue. The crowd kept above half its peak until the next wipe in 0% of recent wipes. If the crowd did not stay above half, it fell below that mark by day 3.

When does 10x Development wipe?

Its tag guides the prediction because the record holds too few wipes to confirm 10x Development's schedule. On Thursday 15 October at 17:45 UTC, the next wipe is anticipated. The world it is running now dates from 13 days 13 hours ago. Its tags carry a wipe schedule set to weekly.

How to join

What is the process to join 10x Development?

To connect, start Rust, hit F1, and enter client.connect 168.100.163.159:28010. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2634,^w,NA,gmrust,cs167781,ts32,^o^z,modded

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp0
Max players It has 0 slots.
ts32
Group limit The team limit is 32.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code Region code not set.

Wipe schedule

^w
Weekly A weekly wipe.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This server is marked Modded, meaning plugins or settings alter the game.
modded
Modded This server is marked Modded, meaning plugins or settings alter the game.

Region

NA
North America In the server browser, this appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.