RS-16008Modded server
Rust 10x | Local Test | Quad
Offline 169.1.170.115:28015 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers, and #635 of the quad servers (top 77%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on Rust 10x | Local Test | Quad?
Rust 10x | Local Test | Quad is offline at this moment; the last signal was 7 days 22 hours ago.
How is Rust 10x | Local Test | Quad ranked?
On player hours across seven days, Rust 10x | Local Test | Quad is #16,008, inside the top 72% of all ranked servers. In the quad category, it ranks #635.
Tags, lists, and filters
Where does Rust 10x | Local Test | Quad appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find Rust 10x | Local Test | Quad: Best 10x Rust servers and Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Quad; Last wipe: In the last 2 weeks; Gather rate: 10x.
How should you read the tags on Rust 10x | Local Test | Quad?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): It has 10 slots; ts4 (Group limit): No more than 4 players per team; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166494 (Build): Running game build 166494; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^z (Modded): It appears in Modded, as plugins or settings modify the game; ^y (Carbon): Carbon is the plugin framework in use are the tags Rust 10x | Local Test | Quad publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
What map is used on Rust 10x | Local Test | Quad?
Rust 10x | Local Test | Quad runs a procedural map of size 3,500 with seed 1012026, generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.
What does Rust 10x | Local Test | Quad run for rules and settings?
10x gather is what Rust 10x | Local Test | Quad runs, as its name shows. A maximum of 4 players per group applies (quad). It runs survival, the normal mode where you gather, build and raid. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.
Server info
What is the Rust version on Rust 10x | Local Test | Quad?
Rust network protocol 2634 and build 166494 is what Rust 10x | Local Test | Quad runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can Rust 10x | Local Test | Quad be found?
A region is not published by Rust 10x | Local Test | Quad. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 169.1.170.115:28015 is its address.
How reliable is Rust 10x | Local Test | Quad?
Currently offline is Rust 10x | Local Test | Quad, last seen 7 days 22 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 6 October 2026.
Wipe details
When does Rust 10x | Local Test | Quad wipe?
Not enough wipe data exists yet to identify the rhythm of Rust 10x | Local Test | Quad. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 9 days 18 hours ago.
Joining the server
What is the process to join Rust 10x | Local Test | Quad?
To connect, start Rust, hit F1, and enter client.connect 169.1.170.115:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.