RS-13334Community server
Local Test Server
Offline 170.203.112.78:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on Local Test Server?
Currently, Local Test Server is offline; the last sighting was 23 days 17 hours ago.
What is the ranking of Local Test Server?
Ranked #13,334 on seven-day player hours, Local Test Server is in the top – of all ranked servers.
Server tags and lists
Where does Local Test Server show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include Local Test Server: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on Local Test Server?
The game's server browser reads the tags that Local Test Server publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs163794 (Build): The game build is 163794; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
What map is used on Local Test Server?
A procedural map, created by the game, is in use on Local Test Server.
What does Local Test Server run for rules and settings?
You will not find a gather rate in the name Local Test Server. The group limit is the game's default of 8 players. You play survival, standard survival: gathering, building and raiding. You can fight and raid other players. A community server, it is found under the Community tab. VAC anti-cheat is inactive.
Server info
What Rust version is Local Test Server on?
On Windows, Local Test Server operates Rust network protocol 2633 and build 163794. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the server location for Local Test Server?
A region is not published by Local Test Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 170.203.112.78:28015 is its address.
What is the uptime of Local Test Server?
Currently offline is Local Test Server, last seen 23 days 17 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 13 September 2026.
Wipe schedule
When does Local Test Server wipe?
Too few wipes are recorded for Local Test Server to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 30 days 11 hours ago.
Connection
How can I connect to Local Test Server?
Use the console: open Rust, press F1, and type client.connect 170.203.112.78:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.