RS-16954Community server
wdsf
Offline 171.216.137.46:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on wdsf?
Currently, wdsf is offline; the last sighting was 16 days 16 hours ago.
Where does wdsf sit in the rankings?
The last seven days of player hours place wdsf at #16,954, in the top 71% of ranked servers.
Tags, lists, and filters
Where does wdsf appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count wdsf among their servers: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on wdsf?
Published by wdsf for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp1 (Max players): Player slots: 1; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What map is used on wdsf?
wdsf uses a procedural map, which the game generates.
What settings and rules does wdsf use?
You will not find a gather rate in the name wdsf. Groups use the default maximum of 8 players. You play survival, standard survival: gathering, building and raiding. You can fight and raid other players. The server browser shows it under Community. VAC, Valve's anti-cheat, is enabled.
About the server
What version is wdsf running?
wdsf uses Rust network protocol 2633 and build 165217 with Windows as its system. The protocol must match for you to join; Steam will update your game.
Where can wdsf be found?
There is no region published by wdsf. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 171.216.137.46:28015.
What is the uptime of wdsf?
The server wdsf is down at the moment, with its last appearance 16 days 16 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 28 September 2026.
Wipe cycle
When does wdsf wipe?
Not enough wipe data exists yet to identify the rhythm of wdsf. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 16 days 17 hours ago.
How to join
How can I connect to wdsf?
To connect manually, open the console with F1 and type client.connect 171.216.137.46:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.