RS-16904Community server
Preflight Test
Offline 172.104.86.66:53284 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is Preflight Test?
Preflight Test is offline at this moment; the last signal was 14 days 18 hours ago.
Where does Preflight Test sit in the rankings?
On player hours across seven days, Preflight Test is #16,904, inside the top 71% of all ranked servers.
Tags and filters
Where does Preflight Test appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find Preflight Test: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Preflight Test?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp1 (Max players): It has 1 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166142 (Build): Game build: 166142; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set are the tags Preflight Test publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
What map is used on Preflight Test?
A procedural map, created by the game, is in use on Preflight Test.
What does Preflight Test run for rules and settings?
No gather rate is given in the name Preflight Test. Groups use the default maximum of 8 players. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser shows it under Community. VAC anti-cheat is active.
Server details
What Rust version is Preflight Test on?
On Linux, Preflight Test operates Rust network protocol 2634 and build 166142. The protocol must match for you to join; Steam will update your game.
What is the server location for Preflight Test?
A region is not published by Preflight Test. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 172.104.86.66:53284 is its address.
How reliable is Preflight Test?
Preflight Test is offline now; the last time it was seen was 14 days 18 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 29 September 2026.
Wipe schedule
How often does Preflight Test wipe?
The record holds too few wipes to determine Preflight Test's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 14 days 18 hours ago.
Joining the server
What is the process to join Preflight Test?
Use the console: open Rust, press F1, and type client.connect 172.104.86.66:53284. Or simply click Launch Rust here; it opens the game through Steam and connects you.