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Live Servers11,721 Players83,592 Populated4,135 Fresh wipes · 3h163 Scanevery 5 min

RS-15983Community server

A Shockbyte x Discord Production Rust Server

Offline 172.240.87.207:28122 checked 9d ago

Connect
Players now
0/ 75
0% full
7-day average
0
peak –
Rank
#15,983
top 71%
Last wipe
9d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep2 Oct4 Oct7 Oct9 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 04:07 UTC9d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

How populated is A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server is offline at this moment; the last signal was 9 days 6 hours ago.

What is the ranking of A Shockbyte x Discord Production Rust Server?

On player hours across seven days, A Shockbyte x Discord Production Rust Server is #15,983, inside the top 71% of all ranked servers.

Tags and filters

On Top Rust Servers, which lists and filters carry A Shockbyte x Discord Production Rust Server?

These Top Rust Servers lists count A Shockbyte x Discord Production Rust Server among their servers: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on A Shockbyte x Discord Production Rust Server?

gmrust (Game mode): Survival follows the standard Rust ruleset; mp75 (Max players): It has 75 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank are the tags A Shockbyte x Discord Production Rust Server publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Rules, settings, and map

Which map is running on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.

What does A Shockbyte x Discord Production Rust Server run for rules and settings?

The name A Shockbyte x Discord Production Rust Server does not state a gather rate. The group limit is the game's default of 8 players. survival is the game mode, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. It appears under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.

Server details

What is the Rust version on A Shockbyte x Discord Production Rust Server?

Rust network protocol 2634 and build 166652 is what A Shockbyte x Discord Production Rust Server runs, on Linux. Joining requires matching protocols, and Steam updates your game automatically.

What is the location of A Shockbyte x Discord Production Rust Server?

A region is not published by A Shockbyte x Discord Production Rust Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 172.240.87.207:28122.

How reliable is A Shockbyte x Discord Production Rust Server?

The server A Shockbyte x Discord Production Rust Server is down at the moment, with its last appearance 9 days 6 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 29 September 2026.

Wipe schedule

What happens on wipe day on A Shockbyte x Discord Production Rust Server?

The average busiest count over recent wipes is 0 players. The peak of the latest wipe came 0 hours after it began.

How often does A Shockbyte x Discord Production Rust Server wipe?

The record holds too few wipes to determine A Shockbyte x Discord Production Rust Server's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 9 days 12 hours ago.

Connection

What are the steps to join A Shockbyte x Discord Production Rust Server?

To connect, start Rust, hit F1, and enter client.connect 172.240.87.207:28122. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp75,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp75
Max players It has 75 slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs166652
Build Game build: 166652.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.