RS-15149Community server
Devlin's Rust Server
Offline 172.59.70.208:28015 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on Devlin's Rust Server?
Currently, Devlin's Rust Server is offline; the last sighting was 30 days 17 hours ago.
What is the ranking of Devlin's Rust Server?
Ranked #15,149 on seven-day player hours, Devlin's Rust Server is in the top – of all ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry Devlin's Rust Server?
These Top Rust Servers lists include Devlin's Rust Server: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Devlin's Rust Server?
The game's server browser reads the tags that Devlin's Rust Server publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2632 (Protocol): To join, your game must be on protocol 2632; cs161125 (Build): The game build is 161125; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
Which map is running on Devlin's Rust Server?
A procedural map, created by the game, is in use on Devlin's Rust Server.
Which settings and rules apply on Devlin's Rust Server?
No gather rate is given in the name Devlin's Rust Server. Up to 8 players per group, as the game defaults. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. It appears under Community in the server browser and is a community server. The server runs with VAC on.
Server info
What is the Rust version on Devlin's Rust Server?
Devlin's Rust Server uses Rust network protocol 2632 and build 161125 with Windows as its system. The protocol must match for you to join; Steam will update your game.
What is the server location for Devlin's Rust Server?
No region is published by Devlin's Rust Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 172.59.70.208:28015 is its address.
Is Devlin's Rust Server currently online?
Devlin's Rust Server is offline now; the last time it was seen was 30 days 17 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 13 September 2026.
Wipe cycle
How often does Devlin's Rust Server wipe?
Too few wipes are recorded for Devlin's Rust Server to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 60 days 12 hours ago.
Joining the server
What is the process to join Devlin's Rust Server?
To connect, start Rust, hit F1, and enter client.connect 172.59.70.208:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.