RS-15971Modded server
QC|FR Rust & Furious
Online NA 173.0.146.221:3442 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 16h. The force wipe · high confidence
Coming wipes
- T− 22d 16hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:09 UTC FW12d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is QC|FR Rust & Furious?
QC|FR Rust & Furious is showing 0 players on 75 slots right now. Over the past seven days, the average player count was 0.
What is the ranking of QC|FR Rust & Furious?
In North America, QC|FR Rust & Furious is #1,542 on seven-day player hours, with #15,971 overall and a top 72% position among ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry QC|FR Rust & Furious?
These Top Rust Servers lists count QC|FR Rust & Furious among their servers: Top modded Rust servers and North American Rust servers. These are the filters that bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
How should you read the tags on QC|FR Rust & Furious?
The game's server browser reads the tags that QC|FR Rust & Furious publishes: gmrust (Game mode): Standard survival, as in Rust; mp75 (Max players): Player slots: 75; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166494 (Build): Running game build 166494; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes apply here, following Facepunch's force wipe schedule; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; NA (North America): The server browser lists it under North America. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What map is used on QC|FR Rust & Furious?
QC|FR Rust & Furious runs a procedural map of size 4,250 with seed 2638, generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.
Which settings and rules apply on QC|FR Rust & Furious?
You will not find a gather rate in the name QC|FR Rust & Furious. The group limit is the game's default of 8 players. You play survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
Server details
What Rust version is QC|FR Rust & Furious on?
QC|FR Rust & Furious uses Rust network protocol 2634 and build 166494 with Linux as its system. Joining requires matching protocols, and Steam updates your game automatically.
Is QC|FR Rust & Furious lag-free?
The last 48 hours saw it average 96 server fps, never going under 37. At its peak, it held 101,106 entities: everything from buildings to deployables and more. Its memory use reached 6,217 MB at most. A climbing entity count and low fps are the source of the lag players feel.
What is the location of QC|FR Rust & Furious?
QC|FR Rust & Furious uses its NA tag to list itself in North America. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 173.0.146.221:3442.
Is QC|FR Rust & Furious currently online?
The server QC|FR Rust & Furious is currently online. Based on the uptime it reports, the last restart was roughly 12 days 7 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. It was first observed by Top Rust Servers on 13 September 2026.
Wipe cycle
What can you expect on wipe day on QC|FR Rust & Furious?
Recent wipes saw an average peak of 0 players at their busiest. The latest wipe saw its highest player count 0 hours in.
On what schedule does QC|FR Rust & Furious wipe?
With the force wipe, QC|FR Rust & Furious resets once a month. The next wipe is set for Thursday 5 November at 19:00 UTC, the force wipe that resets every Rust server. The present world has been live since 12 days 8 hours ago. Monthly wipes are declared in its tags.
Joining the server
How can I connect to QC|FR Rust & Furious?
To connect manually, open the console with F1 and type client.connect 173.0.146.221:3442. Or click Launch Rust on this page to open Rust through Steam and connect directly.
