RS-15498Community server
dookiebomb
Offline 173.185.83.240:28015 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on dookiebomb?
Currently, dookiebomb is offline; the last sighting was 22 days 9 hours ago.
How is dookiebomb ranked?
Ranked #15,498 on seven-day player hours, dookiebomb is in the top 68% of all ranked servers.
Tags, lists, and filters
Where does dookiebomb show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include dookiebomb: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on dookiebomb?
Published by dookiebomb for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp20 (Max players): It has 20 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): To join, your game must be on protocol 2633; cs163207 (Build): Running game build 163207; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
What map is used on dookiebomb?
The map on dookiebomb is procedural, size 2,500, seed 198459815, and generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.
What settings and rules does dookiebomb use?
No gather rate is given in the name dookiebomb. The group limit is the game's default of 8 players. survival is the game mode, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. The server browser shows it under Community. VAC anti-cheat is active.
Server details
What is the Rust version on dookiebomb?
dookiebomb uses Rust network protocol 2633 and build 163207 with Linux as its system. Joining requires matching protocols, and Steam updates your game automatically.
What is the server location for dookiebomb?
No region is published by dookiebomb. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 173.185.83.240:28015 is its address.
Is dookiebomb currently online?
The server dookiebomb is down at the moment, with its last appearance 22 days 9 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 13 September 2026.
Wipe cycle
How often does dookiebomb wipe?
Not enough wipe data exists yet to identify the rhythm of dookiebomb. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 37 days 9 hours ago.
Joining the server
What is the process to join dookiebomb?
Use the console: open Rust, press F1, and type client.connect 173.185.83.240:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.