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Live Servers11,467 Players32,822 Populated2,896 Fresh wipes · 3h95 Scanevery 5 min

RS-7395Modded server

Outpost Omega | PVE | Build | Explore | Thrive

Online NA 174.17.20.213:28015 checked 7m ago

biweekly wipes vanillamoddedcarbonpve
Connect
Players now
0/ 100
0% full
7-day average
0
peak 3
Rank
#7,395
top 33% · #1141 in NA
Last wipe
13d ago
biweekly schedule
Next wipe
T− 14h
Thu 15 Oct, 19:27 UTC
Light curve

Players

AveragePeak
00.511.5205:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

05010015020005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 33% of all ranked servers, top 62% in NA. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 19:27 UTC, in 14h. Its biweekly schedule tag · low confidence

usual gap14 daysbetween real wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. T− 14hThu 15 Oct, 19:27 UTC
  2. T− 14d 14hThu 29 Oct, 19:27 UTC
  3. T− 21d 14hThu 5 Nov, 19:00 UTCFW
  4. T− 28d 14hThu 12 Nov, 19:27 UTC
  5. T− 42d 14hThu 26 Nov, 19:27 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 45 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:27 UTC FW13d ago 3 – running 0
Thu 17 Sep, 19:27 UTC27d ago 4 halved by day 2 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How many players are usually on Outpost Omega | PVE | Build | Explore | Thrive?

On 100 slots, Outpost Omega | PVE | Build | Explore | Thrive has 0 players at this moment. Its seven-day average is 0 players, with a peak of 3. At 06:00 UTC it was busiest in the last 48 hours, averaging 1 players.

Where does Outpost Omega | PVE | Build | Explore | Thrive sit in the rankings?

In North America, Outpost Omega | PVE | Build | Explore | Thrive is #1,141 on seven-day player hours, with #7,395 overall and a top 33% position among ranked servers.

Tags and filters

Where does Outpost Omega | PVE | Build | Explore | Thrive appear among the Top Rust Servers lists and filters?

These Top Rust Servers lists count Outpost Omega | PVE | Build | Explore | Thrive among their servers: Top modded Rust servers, Best Rust build servers, Top Rust PvE servers and North American Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

How should you read the tags on Outpost Omega | PVE | Build | Explore | Thrive?

The game's server browser reads the tags that Outpost Omega | PVE | Build | Explore | Thrive publishes: gmrust (Game mode): Standard survival, as in Rust; mp100 (Max players): Player slots: 100; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): Running game build 167781; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^b (Biweekly): It wipes every fortnight; ^v (Vanilla): Facepunch's version unaltered: no rate, kit or rule changes; ^p (PvE): Player versus environment: the danger comes from the world, not other players; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; ^y (Carbon): Carbon is the plugin framework in use; NA (North America): The server browser puts it in North America. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Rules, settings, and map

What map is used on Outpost Omega | PVE | Build | Explore | Thrive?

The map on Outpost Omega | PVE | Build | Explore | Thrive is procedural, size 4,750, seed 1751000003, and generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.

What settings and rules does Outpost Omega | PVE | Build | Explore | Thrive use?

The name Outpost Omega | PVE | Build | Explore | Thrive does not state a gather rate. Up to 8 players per group, as the game defaults. pve is the game mode, fighting between players is off. Plugins or settings change the game; it is listed as Modded. Carbon plugins are loaded. Vanilla is the term it uses: facepunch's version unaltered: no rate, kit or rule changes. The server runs with VAC on.

Server info

What version is Outpost Omega | PVE | Build | Explore | Thrive running?

On Windows, Outpost Omega | PVE | Build | Explore | Thrive operates Rust network protocol 2634 and build 167781. Your game needs the same protocol to connect; Steam takes care of updating it.

Is Outpost Omega | PVE | Build | Explore | Thrive lag-free?

Over the last two days, it ran at an average of 102 server fps, minimum 79. At its peak, it held 123,837 entities: everything from buildings to deployables and more. Memory usage peaked at 5,247 MB. A climbing entity count and low fps are the source of the lag players feel.

Where can Outpost Omega | PVE | Build | Explore | Thrive be found?

With its NA tag, Outpost Omega | PVE | Build | Explore | Thrive lists itself in North America. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 174.17.20.213:28015.

Is Outpost Omega | PVE | Build | Explore | Thrive currently online?

Right now, Outpost Omega | PVE | Build | Explore | Thrive is up and running. Based on the uptime it reports, the last restart was roughly 30 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. The first time Top Rust Servers saw it was on 13 September 2026.

Wipe details

What happens on wipe day on Outpost Omega | PVE | Build | Explore | Thrive?

Across recent wipes, the busiest times averaged 4 players. The latest wipe saw its highest player count 45 hours in. Half the peak was held until the next wipe in 0% of recent wipes. When the peak was not held, numbers fell below half by day 2.

On what schedule does Outpost Omega | PVE | Build | Explore | Thrive wipe?

Its tag guides the prediction because the record holds too few wipes to confirm Outpost Omega | PVE | Build | Explore | Thrive's schedule. The upcoming wipe is set for Thursday 15 October at 19:27 UTC. The present world has been live since 13 days 9 hours ago. Its tags list a wipe schedule of every two weeks.

Joining the server

What is the process to join Outpost Omega | PVE | Build | Explore | Thrive?

To connect manually, open the console with F1 and type client.connect 174.17.20.213:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly. For its site, go to https://discord.com/invite/TYmsvzJhVr.

Spectrum

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,^z,^y,^b,^v,NA,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, as in Rust.
mp100
Max players Player slots: 100.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167781
Build Running game build 167781.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code Region code not set.

Wipe schedule

^b
Biweekly It wipes every fortnight.

Difficulty

^v
Vanilla Facepunch's version unaltered: no rate, kit or rule changes.

Gameplay

^p
PvE Player versus environment: the danger comes from the world, not other players.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed as Modded.
^y
Carbon Carbon is the plugin framework in use.

Region

NA
North America The server browser puts it in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.