RS-11987Community server
local-test
Offline 176.108.25.154:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 17:57 UTC3d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on local-test?
Currently, local-test is offline; the last sighting was 3 days 10 hours ago. Over seven days it averaged 0, and the highest point was 1.
Where does local-test sit in the rankings?
The last seven days of player hours place local-test at #11,987, in the top 54% of ranked servers.
Server tags and lists
Where does local-test appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include local-test: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on local-test?
The game's server browser reads the tags that local-test publishes: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): Player slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167398 (Build): Game build: 167398; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What is the map on local-test?
local-test uses a procedural map, which the game generates.
Which settings and rules apply on local-test?
You will not find a gather rate in the name local-test. Groups use the default maximum of 8 players. survival is the game mode, standard survival: gathering, building and raiding. You can fight and raid other players. The server browser shows it under Community. VAC anti-cheat is inactive.
Server details
What is the Rust version on local-test?
Rust network protocol 2634 and build 167398 is what local-test runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the server location for local-test?
There is no region published by local-test. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 176.108.25.154:28015.
How reliable is local-test?
local-test is offline now; the last time it was seen was 3 days 10 hours ago. Across the last 3 full days, it was online for 0 of 72 hours, or 0%. The first time Top Rust Servers saw it was on 10 October 2026.
Wipe details
What happens on wipe day on local-test?
The average busiest count over recent wipes is 1 players. 2 hours after the latest wipe, the crowd hit its peak.
On what schedule does local-test wipe?
Too few wipes are recorded for local-test to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 3 days 12 hours ago.
Joining the server
How can I connect to local-test?
To connect, start Rust, hit F1, and enter client.connect 176.108.25.154:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.