RS-15363Community server
My Local Server
Offline 176.123.240.207:28015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on My Local Server?
Currently, My Local Server is offline; the last sighting was 11 days 2 hours ago.
How is My Local Server ranked?
On player hours across seven days, My Local Server is #15,363, inside the top 68% of all ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry My Local Server?
These Top Rust Servers lists include My Local Server: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on My Local Server?
The game's server browser reads the tags that My Local Server publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
What map is used on My Local Server?
My Local Server uses a procedural map, which the game generates.
Which settings and rules apply on My Local Server?
The name My Local Server does not state a gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. A community server, it is found under the Community tab. The server runs with VAC on.
About the server
What is the Rust version on My Local Server?
Rust network protocol 2634 and build 166652 is what My Local Server runs, on Windows. The protocol must match for you to join; Steam will update your game.
Where can My Local Server be found?
There is no region published by My Local Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 176.123.240.207:28015 is its address.
How reliable is My Local Server?
Currently offline is My Local Server, last seen 11 days 2 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 3 October 2026.
Wipe details
On what schedule does My Local Server wipe?
Too few wipes are recorded for My Local Server to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 11 days 2 hours ago.
Connection
How can I connect to My Local Server?
To connect manually, open the console with F1 and type client.connect 176.123.240.207:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.