RS-···Community server
Development Server
Offline 176.143.196.161:28015 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is Development Server?
Development Server is offline at this moment; the last signal was 31 days 8 hours ago.
Tags and filters
Where does Development Server show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include Development Server: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on Development Server?
The game's server browser reads the tags that Development Server publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): It has 10 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs163794 (Build): Game build: 163794; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
What map is used on Development Server?
Development Server uses a procedural map, which the game generates.
What settings and rules does Development Server use?
No gather rate is given in the name Development Server. The group limit is the game's default of 8 players. You play survival, standard survival: gathering, building and raiding. You can fight and raid other players. A community server, it is found under the Community tab. VAC anti-cheat is active.
Server info
What version is Development Server running?
Rust network protocol 2633 and build 163794 is what Development Server runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.
Where can Development Server be found?
No region is published by Development Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 176.143.196.161:28015 is its address.
How reliable is Development Server?
Currently offline is Development Server, last seen 31 days 8 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 13 September 2026.
Wipe cycle
When does Development Server wipe?
The record holds too few wipes to determine Development Server's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 31 days 12 hours ago.
Joining the server
What is the process to join Development Server?
To connect, start Rust, hit F1, and enter client.connect 176.143.196.161:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.